About
Aether mobs were remade in blender! splendid!
aemp - test mob looks
Aether2 Minetest
Blender Setup
to make the model textures clearer in blender check the upper left menu bar - file - user preferences...
on the system tab uncheck Mipmaps, set Anisotropic Filtering to Off and save user settings button in the lower left.
Checking if texture mapping is correct
- get Minecraft hmcl, tlauncher, linux you need java installed start it up in creative and spawn the mob you want by pressing T and pasting this command /summon pig ~ ~ ~ {NoAI:1} usefull Aether commands
- open the blender model you want to test
- when in default view or animation view find the outliner window in the top right
- there should be armature click on the eye icon to hide the bones
- switch to UV editing view in the upper top menu bar
- have the same view over the mob in blender and minecraft to see if anything is off
Exporting is complex and best be automated so if you know blender scripting post here
Exporting tips
- join all the objects with the same prefix
- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor
- press 7 to switch to top view rotate with R for 180 degress
- test animation by pressing ALT-A and export using special minetest B3D exporter
If exporting goes wrong
- if something is off, some cube is in wrong location or if animation is broken reopen that .blend skip origin to 3D cursor part and put model into middle manualy.
Thanks to:
Oil_boi making Crafter
toby109tt - help with backface culling
Christian9 help with 2 different textures on 1 mob
TechRunner2 making Aether for Minetest
Tenplus1 making Mobs Redo
Nathan making Minetest Blender tutorials 1
Moding legacy making Aether legacy
Gilded games making Aether 2
Mojang making Minecraft
Minetest team making Minetest