3DStreet / citybuilderjr

Experiment to make a simple tile-based city block builder
https://3dstreet.github.io/citybuilderjr/
GNU Affero General Public License v3.0
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change to grid array in state should be reflected in a-frame scene with associated entities #13

Closed kfarr closed 6 months ago

kfarr commented 6 months ago

Yeah the part I'm working on right now is state component [2:56 PM]kfarr: I have made the ability for a user to place an object into the grid array that is stored in the state [2:57 PM]kfarr: Next is observing state mutation when the grid is modified, and then creating and/or modifying entities in the scene connected to their respective positions in the grid [2:58 PM]kfarr: In theory now that we have a grid we should be renderable using bind-for https://github.com/supermedium/superframe/blob/master/components/state/src/bind-for.js

notes:

Algorush commented 6 months ago

https://github.com/3DStreet/citybuilderjr/pull/14

kfarr commented 6 months ago

closed by #14