Yeah the part I'm working on right now is state component
[2:56 PM]kfarr: I have made the ability for a user to place an object into the grid array that is stored in the state
[2:57 PM]kfarr: Next is observing state mutation when the grid is modified, and then creating and/or modifying entities in the scene connected to their respective positions in the grid
[2:58 PM]kfarr: In theory now that we have a grid we should be renderable using bind-for https://github.com/supermedium/superframe/blob/master/components/state/src/bind-for.js
notes:
you may need to convert the grid stored in state to an array. Current grid is a dictionary with string key of cell's long,lat position (such as "-2,-3" or "4,5")
Yeah the part I'm working on right now is state component [2:56 PM]kfarr: I have made the ability for a user to place an object into the grid array that is stored in the state [2:57 PM]kfarr: Next is observing state mutation when the grid is modified, and then creating and/or modifying entities in the scene connected to their respective positions in the grid [2:58 PM]kfarr: In theory now that we have a grid we should be renderable using bind-for https://github.com/supermedium/superframe/blob/master/components/state/src/bind-for.js
notes: