Closed kfarr closed 9 months ago
Hi @kfarr Here is the latest model of the Town Hall. TownHall_v01.zip
Could you share the grass tile model so that I could adjust the grass of Town Hall model?
here are examples like "park base" https://github.com/3DStreet/citybuilderjr/tree/main/src/models/kaykit
Hi @kfarr I have made the grass in Town hall same as the "park base" Here is the latest version TownHall_v02.zip
Hi @kfarr The town hall is using multiple materials for each color. Shall I convert it to one material using single image texture(https://github.com/3DStreet/citybuilderjr/blob/main/src/models/kaykit/citybits_texture.png) ?
@gnansai yeah ideally it's the same as kaykit a single image texture palette atlas
Hi @kfarr I have adjusted the UVs of the Town Hall to use single texture. I have exported as GLTF model and added Draco compression as the other models in Kaykit.
It looks excellent!
model changes requested.
On this model: https://sketchfab.com/3d-models/low-poly-cartoon-town-hall-d0022fe1b265486497b847049b2edfdf (also attached as zip cityhall.zip)
Changes:
Scale information:
right now this townhall model has a bounding box values below in catalog.json after building
a normal tile like 'road_straight' has a bounding box of something like
instead, the cityhall model should be downscaled to have a bounding box of below. **Trees from the scene will need to be relocated closer to city hall to prevent them extending beyond the grass border.