Closed ancillarymagnet closed 5 months ago
Hello @ancillarymagnet Did you download this plugin from the marketplace? https://www.unrealengine.com/marketplace/en-US/product/nuitrack-real-time-body-tracking
Yeah the plugin I'm using is downloaded through the marketplace and installed to 5.3.2 editor via the Epic Launcher.
@ancillarymagnet
Try downloading the latest version of Nuitrack
Create a new project
Enable the plugin in this project (in "Plugins")
And run any sample from the Sample folder (see screenshot)
Hey @reuksv ... not sure what got this straightened out but I no longer have the issue and can run the plugin with 5.3.2. Thanks for your help.
Is there a way to use the plugin with UE 5.3 Blueprints? Currently the automatic plugin fails on 5.3.2.
As far as I can tell, there is no zip archive in ({Your project}\Plugins\NuitrackPlugin\Binaries\Win64) as suggested by the 'Use pre-builded libraries' step in the github.
Step 3, which is Manual Rebuilding, only works on a C++ project, if I understand correctly.