4ahmnm2021-G3-G4 / 01-maze-audicode-eaussenegg

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01-maze-audiocode-smeerws

Project description:

This project serves as sample project for spatial audio. Explore sound in its basics in virtual reality (VR).

Development platform:

OS: Windows 10, Game Engine: Unity 2019.1.14f1, Visual Studio 2019, Steam,
SteamVR 2.5.0 (https://github.com/ValveSoftware/steamvr_unity_plugin/releases/tag/2.5.0)

Note on Unity Version 2019.1.14f1 and SteamVR: The SteamVr plugin has many issues when used with Unity Versions > 2019.1.3 because the XR Management System changed from 2019.1.3 to 2019.1.4. Valve is working on it, so we will use these older versions for the VR programming.
Download steamvr_2_5_08_19.unitypackage, import the package: Assets --> Import Package --> Custome Package

Software/Hardware Requirements:

Unity hardware requirements https://docs.unity3d.com/2019.1/Documentation/Manual/system-requirements.html Oculus hardware requirements https://support.oculus.com/248749509016567/ Steam has to be installed SteamVR has to be installed You need a VR headset in this case an Oculus Rift

First open Oculus software, second open SteamVR (or start game from unity), otherwise some strange errors will happen.

Target platform:

Oculus Rift/S, Vive; Tested on Oculus Rift S

Visuals:

Screenshots (concept and experience), Video

Third party material:

(if used Fonts, Sounds, Music, Graphics, Materials, Code etc.)

Project state:

2%/100% finished

Limitations:

Lessons Learned:

Copyright by smeerws :)