Take your 4D project and compile it.
Convert compilation errors as github annotations.
Create workflow file inside your repository inside .github/workflows/
, for instance name build.yml
, and put inside the following content
name: Build
on:
push:
paths:
- '**.4dm'
pull_request:
paths:
- '**.4dm'
workflow_dispatch:
jobs:
build:
name: "Build"
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Build
uses: 4d/build4d-action@main
At each 4dm modification the build check syntax will be launched. See "Actions" tabs of your project.
use matrix
name: build
on:
push:
paths:
- '**.4dm'
pull_request:
paths:
- '**.4dm'
workflow_dispatch:
jobs:
build:
name: "Build on ${{ matrix.os }}"
strategy:
fail-fast: false
matrix:
os: [ macos-latest, windows-latest ]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Build
uses: 4d/build4d-action@main
project
You could pass the path of the project to compile it, if the project is not inside the Project
folder.
The options are the same found tool4d-action project
See documentation of Compiler projet
4d command for more information
targets
: x86_64_generic or/and arm64_macOS_lib (default: empty string, ie. do only check syntax)
type-inference
: all, locals or none (default: none)generate-symbols
: true if needed (default: false)generate-typing-methods
: reset or append (default: empty string)ignore-warnings
: do not display compilation warnings if set to truefail-on-warning
: by default a warning do not make the task failed, if you want to be more strict you could set this option to trueYou could do more than build. For instance you could pack(create 4DZ), and archive result (into zip)
actions
: "build,pack,archive"To sign add the action
actions
: "build,pack,sign,archive"then you must specify the certificate name that you install in a previous step (using Github secret for instance)
sign-certificate
: name of the certificate, could be the full name or a part of it (for instance "Developer ID" for "Developer ID of MyFirm")sign-files
: list of files paths relative to the base that must be signe too (for instance some binaries in resources). (pattern or folder are not supported)entitlements-file
: if do not want to use default one provide a path for a custom entitlements file - name: Build
uses: 4d/build4d-action@main
with:
actions: "build,pack,sign,archive"
sign-certificate: "Developer ID"