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**Describe the bug**
I'm running into an issue where this.userId is null when called from a Meteor.subscribe on the client, but is NOT null when using this.subscribe inside fast-render server side.
*…
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### Describe the false positive and how to replicate it
make a whole block of snow with snow, add another snow. Jump on and you will false simulation
### Grim Log
https://paste.grim.ac/ss5j5oy
###…
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The JMX metric that currently tracks errors doesn't differentiate between client errors (400s) and server side errors (500).
`jmx.kafka.schema.registry.request_error_rate`
It would be very helpfu…
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The client sends out a token handshake to the hardcodet range of lan ports. But it only has one variable to store the token in.
https://github.com/teeworlds/teeworlds/blob/c56fa9e6a20cfc9d7d16502e1…
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**Summary**
Apparent incompatibility between Windows Schannel client and Windows openssl server when using a client cert and client key for auth.
**Scenario**
I have C++ server-side code using op…
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## Description
Errors occurring when registering on the discovery server after intervalMs (call UA_Server_addPeriodicServerRegisterCallback).
## Background Information / Reproduction Steps
Af…
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I love love love CherryTree. It's become my go-to writing app (along with vim) and I'm really looking forward to the Android client.
I don't know what kind of file synchronization you're planning …
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### Short Description of the issue:
I hosted a mp game, and any client that tried to join would crash. I've previously been able to host sucessfully and have players join, but recently I haven't hear…
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The mod announces to the ddnet master servers that it has the score kind of "time" whereas it should announce it as "points".
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With client support for ECH landing in 1.23, we should now move on to server side support, hopefully for 1.24.
After implementing client-side ECH, server-side seems a little more complicated, mainl…