Closed degge1 closed 1 year ago
My guess would be that it's probably because of the option added by @Zi0MIX 's PR. Maybe try to disable the special rounds ?
I haven't add any options to the strattester yet, the only PR from me that's on production is V-R11 fix
I think Furret means lveez's dog special round stuff, which is possible to be causing issues on Five as Doc was one of the ones influenced.
Ye it's a thing on every map, zombies start spawning once you open one of the menus, i'll fix it for the next release
There's a lot of stuff that doesn't get loaded until you go into the options menu for the first time, where it will then start a bunch of defaults. Should consider adding basic defaults if the dvar is not defined or something as part of the init methods in _zombiemode.gsc
Looks like this was my bad, on Five I made it so it waits for the power on flag to be set as otherwise the doc rounds get messed up. Could be fixed by adding another check for if the player wants the power to be on. I'll get round to fixing it at some point when I get the time.
Hello, sorry for my English, I use google translation, I wanted to practice first room on map five, but the game does not start if electricity is not activated in the options. Can you correct this please