-
![img_20180915_215220](https://user-images.githubusercontent.com/13787163/45590566-b3bfe080-b932-11e8-82d3-205d165ec68e.jpg)
I put this as an issue because there isn't really anywhere else to put it.…
-
Per HVR's feedback this Monday:
**Huawei VR SDK can support One APK for both 3dof and 6dof. But App side needs to do the following:**
1、Android manifest.xlm :
•
-
Shouldn't be impossible, because QuakeGVR already supports positional tracking and 6dof. Thanks a lot!
-
Is there any progress on ARCore tracking? Where should I start from if I were to add ARCore support?
-
Hello,
First off, kudos on the incredible work you've done.
I'm seeking some guidance regarding a project involving your tool (M3T). To elaborate, I'm aiming to create a 6DOF object Tracker that…
-
**Is your feature request related to a problem? Please describe.**
This project is using the wrong terminology in regards to the tracking technology being developed. The sensors used are not "6DoF" …
-
As per current Ensemble implementations, and inherent limits of this type of tethering/mirroring in VisionOS, is there any possibility of passing along immersive content/SBS stereoscopic 3D data as a …
-
Dear Sir,
Is it possible to Run "Virtual City" app on "Rokid Glass 2" too ? as I see an article in internet said:
"Virtual City: Users can move freely around the virtual room thanks to 6DoF tra…
-
i know, it is an obsolete Device,
but Moonrider works very well while using Firefox Reality 7.1 (latest working release for me).
6DoF Head Tracking is awesome, but there are no obstacles.
Maybe Mo…
-
I there a way to create this with a large single display instead of dual displays? I know many people desire stereoscopic, but I would rather have one larger display instead of locking my eyes into a…