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DrBeef
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QuakeGVR
Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller support
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Any chance for an Oculus Quest port?
#42
Midnightmaster
opened
5 years ago
2
[Request] Adding dedicated menu to start Deathmatch with Bots
#41
neitey
opened
5 years ago
0
Command "cl_controllerdeadzone" does not stick in config. Gets deleted after restarting Quake
#40
neitey
closed
5 years ago
2
6DoF tracking is sometimes messed up and axis are switched
#39
neitey
opened
5 years ago
0
Weapons change unintentional when playing with gamepad (Fixed with workaround)
#38
neitey
opened
5 years ago
2
cvar to change the refresh rate? (for 72Hz for the GO)
#37
QUAKEULUS
opened
5 years ago
0
Axe is always in right hand, even if oculus settings are set to left handed
#36
QUAKEULUS
opened
5 years ago
0
Found the source of the performance bug due to lights in darkplaces and a potential fix.
#35
QUAKEULUS
closed
5 years ago
5
Problems with keyboard
#34
QUAKEULUS
opened
5 years ago
5
Snapturn for controller
#33
Eispfogel
opened
5 years ago
4
Occasional stutter not related to phone performance .
#32
neitey
closed
5 years ago
7
Controll issue - unintentional sidesteps
#31
neitey
closed
5 years ago
1
movement drift
#30
ManuelGDA
closed
5 years ago
9
High Resolution Textures - How To
#29
Mizar01
closed
5 years ago
1
Oculus Go @ 60fps command
#28
cantenna
opened
6 years ago
5
Player keeps drifting to right when in controller mode
#27
NNNN618
opened
6 years ago
1
[Solved for next release] This command makes QGVR run butter smooth
#26
neitey
closed
5 years ago
2
During MP messages and final rankings are not visible
#25
neitey
opened
6 years ago
1
If ArCore installed it hits performance hard - regardless if activated in options or not.
#24
neitey
opened
6 years ago
0
Gamepad mode broken in verion 1.3.1
#23
neitey
closed
6 years ago
2
Request: compiled ArCore apk
#22
schweini
closed
6 years ago
2
Can not quit the game properly on Oculus GO
#21
NNNN618
opened
6 years ago
4
Start QuakeGVR by default with a specific mod
#20
TrackBallPower
opened
6 years ago
1
Request - option to center the weapon as in vanilla quake
#19
neitey
closed
6 years ago
6
Gamepad bug/issue
#18
neitey
closed
6 years ago
2
Request - crosshair option when playing non 3DOF
#17
neitey
closed
6 years ago
2
Request - locomotion method
#16
neitey
closed
5 years ago
1
Request - combined locomotion 3dof and gamepad
#15
neitey
closed
6 years ago
1
QuakeGVR framerate by default not in sync with refresh rate - vsync issue?
#14
TrackBallPower
closed
6 years ago
3
Add options to increase internal resolution (Super Sampling)
#13
TrackBallPower
closed
6 years ago
6
Virtual keyboard for entering server names with VR controller?
#12
BenMcLean
closed
6 years ago
1
Injector app linked interesting items.. trying to post again
#11
IEWbgfnYDwHRoRRSKtkdyMDUzgdwuBYgDKtDJWd
closed
6 years ago
1
Interesting strings/perms injector app you linked.
#10
IEWbgfnYDwHRoRRSKtkdyMDUzgdwuBYgDKtDJWd
closed
6 years ago
1
Interesting Strings found in Injector app you link.
#9
IEWbgfnYDwHRoRRSKtkdyMDUzgdwuBYgDKtDJWd
closed
6 years ago
4
Move in the direction your gun (Gear VR controller) is pointing - Onward style locomotion
#8
TrackBallPower
closed
6 years ago
2
Fix Mods Menu
#7
DrBeef
closed
6 years ago
1
Move in the direction that you are looking
#6
TrackBallPower
closed
6 years ago
3
Laser "sight" on weapons ?
#5
motorsep
closed
6 years ago
2
SuperQOT VR
#4
BenMcLean
closed
6 years ago
1
Mouse controls?
#3
BenMcLean
closed
6 years ago
3
Maybe SIGSEGV
#2
KP142EH12
closed
6 years ago
1
Change cl_sidespeed.value along with cl_forwardspeed in menu.
#1
dmahlow
closed
8 years ago
1