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*PHP Version:* 8.2 | *Shopware Version:* 6.6.6.0 | *Affected area / extension:* Platform(Default)
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*_Expected behaviour:_*
Expected behaviour:
The following scenario - you have an art…
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Have an integration sct tests in the same way it [was implemented](https://github.com/scylladb/gocql/pull/255) for gocql.
```[tasklist]
### Tasks
- [ ] 3.x: Advanced integration tests
- [ ] 4.x:…
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There should be the option to switch from the current layout to various other layouts, such as the default Pterodactyl login page with custom logo (which you can already set). With its user defined co…
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Advanced ships are, in their current state, relatively weak and powercrept by limited ships, while being more expensive and costing special items to rebuild. In order to change this, Advanced Ships sh…
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I wonder if anyone knows how to get advanced stats from the API, like how much time was spent in car mode.
I'd either like to filter the aggregates or if there is a way to get all events. `/1.0/stats…
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Advanced ammo doesn't do any recoil (in any easy way at least), which is pretty annoying as i have some ideas for a mod that require/involve recoil in some way. plus it's a nice way to make weapons fe…
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Umbrella thread for everything related to the Advanced Map Layout
Current sub-tasks:
- [x] Create an "Ecology (Advanced)" Tab on the UI
- [x] UI Proposal for the Advanced Layout
**Data Aggregation*…
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Please add an option when it's not your turn to say that you will pass on your next turn. This cool feature speeds up asynchronous games.
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Advanced Core
_Originally posted by @btgroup-inc in https://github.com/iusrepo/iusrepo.github.io/issues/11#issuecomment-2253154523_