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i use google-ar-asset-converter converter obj to sfb,the issue is as follow:
![41596015-6f5ca4e0-73fb-11e8-9e50-476abc0be208](https://user-images.githubusercontent.com/11267256/41633453-a1e18b44-7471…
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Hello! I try convert a model from `.fbx` format to `.sfb` using `https://github.com/necrostylery/google-ar-asset-converter`. The model contains links to textures, and when I try to convert it I got:
…
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I have tried command line version of AR asset converter found in github. This approach is not user friendly and feasible in production.
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Received `No path found for AR to USD. Please open an issue at https://github.com/eprbell/dali-rp2/issues.` when processing input from Pionex using the csv.pionex plug-in:
> 2023-04-01 14:13:18,834…
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The following command on the 1.7.0 converter:
```
./converter fj1252.obj
```
fails with:
```
- Import failed with 4 errors:
-E: OBJ: failed to locate material mtl1, creating new material
-E: O…
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When i use load runtime Model 3D , i have error and this exception have show in my log cat
This is my code :
ModelRenderable.builder()
.setSource(MainActivity.this, RenderableSource.builder().s…
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Good day, thank you Sceneform team for your's good work.
I'm trying to convert local `.obj` file to `.sfb`
by using https://github.com/gdamoreira/google-ar-asset-converter
Also I have condition
t…
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There are 3 assets from the [glTF2.0 sample assets repo](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0) that rely on morphs. [Reality Converter](https://developer.apple.com/augmen…
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I followed the path to apply coverter postman-to-k6 on my local machine. Unfortunaetlly while I was trying to run exported Postman collection, received that error:
GoError: you are trying to acc…
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I create ModelRenderable with glb model file that contains a few skeleton animations. But animationDataCount is zero. Do you plan to support animations for glTF/GLB formats?