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## Description (Required)
Uncertain how to replicate or what it consists of as Slimefun suddenly threw the error and terminated the block.
## Steps to reproduce the Issue (Required)
##…
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# beehive sound recognition
The task involves developing a dataset for the automatic recognition of beehive sounds, and the dataset is designed to classify sound segments into two categories: "Bee"…
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Beehive populations are booming, and with that comes increased air traffic congestion! 🐝🚦 We need a solution to prevent mid-air collisions during peak foraging times. Your challenge is to design a bee…
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### Modpack
FTB Presents Direwolf20 1.21
### Modpack version
1.2.1
### Launcher
FTB App
### Has the pack been modified
No
### Log Files
https://pste.ch/ozuxiduhap.md
### Describe the bug
So…
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### Possible Fixes
Yes
### Modpack Version
.58
### What happened?
Making a fissile fuel setup and finished getting some fluorite bees, however they are not producing any combs. I used the time wa…
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Please
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Cần 1 message gửi đi = bot noti đến cho các NOTCOIN user + khi họ vô game thì sẽ + thưởng như sau: 500 BEE + 200 CANDY + 500 COOKIE
Thông tin đoạn text:
🐻✨ Henlo henlo, NOTCOIN Family ✨🐻
You’re st…
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If a beehive is placed with bees attached to it crops nearby would slightly raise the growth chance.
suggestions on how it could be implemented
- upping the growth chance for all crops in a Y rad…
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Linked issue : https://github.com/edayot/SimpleDrawer/issues/34
Looking at the code, it happens when tcc is ticking before simpledrawer, and teleporting the item before simpledrawer can handle it.
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Beehives hiding button in Xtended->Hide submenu.