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Hi @PeterRK
How can I use it from plain C ?
Thanks
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Hi, really cool work going on here on porting the `e3nn` logic to pure C. Just wondering will there be any future plans to support compatibility with the libtorch C++ API to allow for building equivar…
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This file is 60% translated and needs to reach 100%.
The rendered version of this file will be available at https://docs.python.org/es/3.13/c-api/init.html once translated.
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The C API should not throw C++ exceptions: languages that use the C ABI will likely not have any machinery for properly handling C++ stack unwinds when a C++ exception occurs across an FFI boundary.
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Hi,
it would be great to use this library with other languages like rust or go.
to enable that, we’d need a c api. would it be possible for you to add it?
Thanks!
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@aitap since you are familiar with the C API issue https://github.com/Rdatatable/data.table/issues/6180
I was wondering if you may be interested to write a blog for the Raft about the current state o…
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It would be great to have a C-accessible API for Icechunk, as a "lowest common denominator" for access from Julia, C, GDAL, etc.
I am personally a contributor to Julia's Zarr implementation in htt…
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Here we can discuss API changes which are incompatible and therefore postponed for a future release 6.
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### What should we add?
The recently added `SparseObservable` class was added as a Rust native object in #12671 . To facilitate different use cases for generating and interacting with this new struct…
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## Desired behavior
C++ API for JointController, JointPositionController, and JointTrajectoryController similar to the API found in gazebo::physics::JointController from Gazebo Classic. Specific meth…