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windows 11 24H2 redid the color management setting and now has this new setting (shown below)
![image](https://github.com/user-attachments/assets/19d7bf53-bb1f-46f8-b427-0edd14177a0f)
when enabled…
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### Description
Hey! I'd love to see color calibration/correction on Hyprland as well.
Specifically, a way to load an ICC profile per monitor to make normal SDR monitors display sRGB decently, mak…
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Colors need to be changed
Waste Management Link Color Too Dark on Background
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[When the color management (CM) was added](https://github.com/aseprite/aseprite/issues/1576), was mainly focused to render images with custom ICC correctly, and convert those profiles to sRGB. There a…
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### Description of the new feature / enhancement
While I'm aware that #1920 exists, that covers text which is a fairly significant area that will need a lot of thought.
On the other hand, we've go…
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ICC profiles of photos are ignored. If photos have an Adobe RGB profile, they are displayed too pale. All thumbnails are displayed incorrectly: in Files, Photos and Viewer. The thumbnails should have …
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#### 그림 90.1.5.3.a101. `이미지 메뉴 바` → `이미지` → `색상 관리` (Windows) (우리말)
#### 그림 90.1.5.3.a102. `이미지 메뉴 바` → `이미지` → `색상 관리` (Windows) (영어)
#### 그림 90.1.5.3.a103. `이미지 메뉴 바` → `이미지` →…
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Recent versions of three.js (since r112) have enabled a proper linear color workflow. I'm working on implementing that; I have most of the core color management working using the recommendations in Do…
garyo updated
1 month ago
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#### 그림 90.1.4.11.a101. `이미지 메뉴 바` → `보기` → `색상 관리` (Windows) (우리말)
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**Describe the project you are working on:**
3d multiplayer game project
**Describe the problem or limitation you are having in your project:**
Rewrote https://github.com/godotengine/godot/issues…