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godot-proposals
Godot Improvement Proposals (GIPs)
MIT License
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Allow inserting keyframes of any property for multiple nodes
#9687
ManasMakde
opened
2 hours ago
0
Update AnimationPlayer in real-time when keyframe properties change
#9686
dnllowe
opened
13 hours ago
0
Add AABB (Simple Box) to Collision Shape Type in Mesh > Create Collision Shape
#9685
Nodragem
opened
15 hours ago
1
Make signal autogenerated methods contain their type
#9684
Frozenfire92
closed
13 hours ago
4
Make "add as sibling" the default when drag-and-dropping an asset into 3D View
#9682
Nodragem
opened
16 hours ago
1
Make remap be fault tolerant of a 0 istart istop range
#9680
Frozenfire92
opened
16 hours ago
2
Make Select Method search box case insensitive
#9679
Frozenfire92
opened
17 hours ago
0
Add a control suitable for displaying long lists with customizable content
#9678
timothyqiu
opened
19 hours ago
0
Implementing a window_suppress_attention method
#9677
mopifish
opened
1 day ago
0
Allow having more than 2 vertical docks on one side of the main editor window
#9676
SamDevelopsCode
opened
1 day ago
0
Update signals in a running game when they are changed in editor
#9675
passivestar
opened
1 day ago
0
Limit click-dragging behavior on exposed properties to be constrained to the suggested range of that property.
#9674
lander-vr
opened
1 day ago
3
Add seperate bulk theme override functions to be used seperately from editor
#9672
peachey2k2
closed
23 hours ago
4
Provide a function that parses text into resource/scene types.
#9670
donte5405
opened
2 days ago
3
Allowing the ability to combine for and match into one line
#9668
L-the-forgettable
closed
2 days ago
3
Allow SplitContainer to have more than 2 children
#9666
lullabyist
opened
2 days ago
2
Motion Blur In Godot
#9664
KingGD24
closed
3 days ago
0
Externalize calculation of frame delta from `move_and_slide()` as a required velocity parameter (Godot 4)
#9663
lokimckay
opened
3 days ago
2
Allow IF statements to span multiple lines
#9662
Steinbeuge
closed
3 days ago
2
Allow class_name to be used within built in scripts.
#9661
Shadowblitz16
closed
3 days ago
2
Allow saving scenes as a prefab (aka property bag)
#9660
Shadowblitz16
opened
3 days ago
2
Allow Binding Methods from godot-cpp with Enum Arguments
#9659
kromenak
closed
3 days ago
3
The audio format should be viewed in the inspector, not in a new window
#9656
ModuleCode
opened
3 days ago
1
Apply find/replace in files to open files in script editor
#9654
lostminds
opened
3 days ago
0
Automatically reimport Bitmap FontFiles after their textures are updated
#9651
VideoGirlAi
opened
4 days ago
0
Add font_focus_pressed_color on Button
#9650
Frozenfire92
opened
4 days ago
0
Automatically add new script to new scene
#9649
crotron
opened
4 days ago
1
Create a tracker issue for typos and paper cuts
#9648
RedMser
closed
2 days ago
7
Improve `RootMotionView` visualization
#9645
ydeltastar
opened
4 days ago
0
Import licensed content from Unity asset store and Unreal Engine marketplace
#9644
d979fa7ffbdd7d8ba69867c95fc33e5a
closed
4 days ago
3
Disable non-volumetric fog in editor orthogonal view
#9643
aXu-AP
opened
5 days ago
2
Add a button to list all tabs in TabBar
#9642
4d49
opened
5 days ago
1
Automatically wait for ready before running `set` on exported properties on tool scripts in the editor
#9639
IntangibleMatter
opened
5 days ago
1
Add support for calling GDScript methods from Android plugins
#9638
theromis
opened
5 days ago
2
Checking if Points are within a given CollisionShape
#9636
AdeptusForge
opened
5 days ago
2
Expand `EditorExportPlugin` capabilities
#9634
and-rad
opened
5 days ago
2
Android export plugin hook for settings and plugins
#9633
theromis
opened
6 days ago
0
Add an option for wrapped/absolute rotation for animations
#9632
imirui
opened
6 days ago
2
Add a RenderGraph Editor
#9629
biswas08433
opened
6 days ago
2
Move grid color setting from "Editor Settings / Editor / Grid Color" to "Snapping Options / Configure Snap"
#9628
inhalt120g
opened
6 days ago
2
Add functionality to tilemap that automatically sets precise colisions in the shape of the tile.
#9627
RakibRyan
closed
6 days ago
1
Enable "Search Help" Document Refreshing
#9625
scotmcp
closed
6 days ago
5
Implement `#overlay "path"`
#9624
RadiantUwU
opened
1 week ago
2
Implement `#extends "path"`
#9622
RadiantUwU
closed
1 week ago
5
Add more remote tabs for multiple running instances
#9621
agrimminck
opened
1 week ago
0
Add a signal for when scripts reload
#9620
ydeltastar
opened
1 week ago
5
EditorPlugin signal for a requested scene change
#9619
Swarkin
opened
1 week ago
0
Allow to invert texture colors in the default importer
#9618
Souchy
opened
1 week ago
2
Allow overriding of "fitting" behavior in Containers to better animate Controls
#9616
ArchieVillain
opened
1 week ago
0
Importing .blend files that have linked .blend files
#9615
SpectraCoder
opened
1 week ago
0
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