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godot-proposals
Godot Improvement Proposals (GIPs)
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git diff on Object variants is harder to understand than Dictionary variants
#9774
robert-wallis
opened
2 hours ago
1
Allow configuring physics of imported collision shapes in the Advanced Import Settings dialog
#9772
lupuchard
opened
14 hours ago
0
Setting Node Name While Creating A Node
#9771
amirparsadd
opened
15 hours ago
1
Add `lod_changed` signal to MeshInstance3D
#9769
masterthdev
opened
1 day ago
2
Add "alias" keyword for functions in GDscript
#9768
Gianpy16
opened
1 day ago
5
Add keyboard shortcuts to navigate to previous/next frame in Profiler (e.g. Left/Right)
#9767
hsandt
opened
1 day ago
0
Add `clamp_angle()` and `Vector3.clamp_angle()` methods
#9766
Flynsarmy
opened
1 day ago
2
Allow specifying multiple "strip" primitives when submitting surface vertex data to ArrayMesh (an equivalent of OpenGL's primitive restart index)
#9765
nenad-jalsovec
opened
1 day ago
2
[Docs] Add meta information to arguments, return values, and members
#9764
AThousandShips
opened
1 day ago
0
Make LineEdit's caret_blink default to true
#9763
CsloudX
opened
1 day ago
1
Add `<available-platform>` element in class reference XML
#9762
timothyqiu
opened
1 day ago
6
Implement deferred rendering in mobile backend
#9760
Lasuch69
closed
2 days ago
1
Improve validation, call ```_get_configuration_warnings()``` automatically on property Node changed
#9759
m21-cerutti
opened
2 days ago
1
Add "Debug color" to Raycast2D (like CollisionShape2D)
#9757
inhalt120g
opened
2 days ago
2
Allow disabling CanvasItem redraw when visibility changes
#9753
KoBeWi
opened
2 days ago
0
Make Drag-and-drop tooltips consistent between 2D/3D Viewports
#9752
Nodragem
opened
2 days ago
0
Move 2D/3D/Script Editor Selection to Per-Viewport
#9751
iiMidknightii
opened
3 days ago
0
Add Export Lambda Annotation
#9750
iiMidknightii
opened
3 days ago
3
Add Export Annotation for Source Code
#9749
iiMidknightii
opened
3 days ago
3
Quick Open Script: support `file:line` format to directly jump to a certain line in the script
#9748
hsandt
opened
3 days ago
0
Implement complete thread-safety inside SceneTree
#9747
RadiantUwU
opened
3 days ago
6
Add support for responsive font sizes with relative length units (em, %, vw, vim, vmax, ...)
#9746
ZenithStar
opened
4 days ago
4
Temperary shadow settings for button just until 5.0?
#9745
Shadowblitz16
closed
3 days ago
3
Use a cascading style system for Control theming
#9743
hunterloftis
opened
4 days ago
2
Enlarge special comments in minimap (like "MARK:" in Xcode and VSCode)
#9742
lullabyist
opened
4 days ago
3
Add a "get_scene()" method to Node
#9741
wareya
opened
4 days ago
3
Support for 64 bit unsigned integers - Steam ID Support
#9740
hislittlecuzin
opened
5 days ago
6
Add optional syntactical sugar for one-liner lambda expressions
#9736
FabriceCastel
opened
5 days ago
2
Add BONE_TRANSFORM built-in to vertex shader
#9735
pineapplemachine
opened
5 days ago
1
scene group for tile map support for changeing export vars
#9734
GreatNateDev
closed
5 days ago
1
Add Extrude and Intrude (repeat selection) functionality to GridMap editor
#9733
demolen
opened
6 days ago
0
Smart code assistant
#9731
JekSun97
opened
6 days ago
2
Add a `SeparationCylinderShape3D` and `radius` to `SeparationRayShape3D`/`2D`
#9730
ettiSurreal
opened
6 days ago
1
Implement a "dumb" navigation mode for navigation agents as an alternative option
#9729
SysError99
opened
6 days ago
7
Inserting a bezier keyframe on top of an existing one should retain In/Out handles rather than resetting handles to default.
#9727
ImpishOaths
opened
1 week ago
1
Allow specifying the key used to load encrypted resource packs at runtime
#9726
basicer
opened
1 week ago
0
Expose `get_collider_angular_velocity()` method in PhysicsTestMotionResult3D
#9725
lmsonic
opened
1 week ago
1
Expose autoloaded scene/script methods to Node panel signals in editor UI
#9723
AlexKisil
opened
1 week ago
1
Merge the "show notifications" and "silence notifications" button
#9722
mieldepoche
opened
1 week ago
0
Add support for exposing C++ template classes in GDExtension
#9721
CoderJo-Pro
opened
1 week ago
4
Add a shortcut to select all keyframes in the animation editor
#9720
Rattel
opened
1 week ago
0
Add an inspector contextual menu to copy and paste all properties in a specific category
#9716
hsandt
opened
1 week ago
1
Add the ability to mark specific windows to be visible on all workspaces
#9715
sosasees
opened
1 week ago
0
Show Theme panel when selecting any control when using Custom (default) theme or parent theme
#9714
hsandt
opened
1 week ago
3
add C# version in steam
#9713
RakibRyan
closed
6 days ago
2
Improve CSG Quality with `elalish/manifold`
#9711
fire
opened
1 week ago
3
Add pathfinding support for hexagonal tilemaps to AStarGrid2D
#9710
airs1991
opened
1 week ago
1
Add a project setting to override the texture filtering mode used for fonts
#9709
echoless3484
opened
1 week ago
3
Add per-node granularity to Profiler bottom panel
#9706
MartinHaeusler
opened
1 week ago
2
Compare pull requests' binary sizes with `master` on CI and display the difference in the output log
#9705
Calinou
opened
1 week ago
0
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