Closed Shadowblitz16 closed 4 months ago
I need button shadows really bad but #4909 is marked for 5.0
It isn't and never was marked for 5.0? See https://github.com/godotengine/godot-proposals/issues/4909#issuecomment-2088658592, it can't be done unless we find another way, this should be discussed further there instead
We can implement https://github.com/godotengine/godot-proposals/issues/4909 while keeping the existing shadow properties available (but deprecated). I've edited my proposal accordingly.
Closing in favor of https://github.com/godotengine/godot-proposals/issues/4909.
@Calinou thankyou
Describe the project you are working on
Space game
Describe the problem or limitation you are having in your project
I need button shadows really bad but https://github.com/godotengine/godot-proposals/issues/4909 is marked for 5.0
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Can we get a temporary font shadow settings for button until 5.0 rolls around and we get outline and shadows moved to fonts and separate fonts per control state?
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
It would work like label's shadow color and shadow offset x and y in theme and style settings
If this enhancement will not be used often, can it be worked around with a few lines of script?
It would be used in very low resolution pixel art games
Is there a reason why this should be core and not an add-on in the asset library?
Label has it but button's doesn't most controls can be made out of the 5 basic controls of..
but button doesn't have support for shadows and coding separate label's per button state is kinda hard right now.