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error: failed to run custom build command for `coreaudio-sys v0.2.16`
Caused by:
process didn't exit successfully: `/Users/js/consulting_work/clients/trilogy/screenpipe/target/release/build/core…
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We are seeing a repeatable crash in the wild related to Millicast audio, but so far have been unable to find a way to reproduce it locally consistently.
> +[NSException raise:format:]
> com.apple.…
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I'm using miniaudio for a music visualizer, and it's working great.
However, on macOS, I have to ask users to install software like Blackhole to be able to capture system audio. More often than no…
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This error is confirmed on 10.5.8 with gcc13/gcc14:
```
:info:build [ 4%] Building CXX object CMakeFiles/abaddon.dir/src/audio/ma_impl.cpp.o
:info:build /opt/local/bin/g++-mp-14 -DABADDON_IS_BIG…
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This task is identical to #231, but for adding CoreAudio native backend for macOS.
Three classes should be added to target_coreaudio:
* CoreaudioBackend
* CoreaudioSink
* CoreaudioSource
Th…
gavv updated
3 months ago
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Our app makes heavy use of core audio. Without it we are sunk... Hopefully that gets on the roadmap soon.
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```
The patch adds CoreAudio support for MacOS X.
http://hehehe.blog.so-net.ne.jp/2009-06-05
Only problem is that the patch needs jack support for some structures used
for jack.
After the review, I…
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I'm trying to use cubeb-rs with cubeb-coreaudio-rs as a backend. Currently, I'm doing so by adding `cubeb` to my Cargo.toml, but it appears that:
1. This doesn't pull in cubeb-coreaudio-rs (attempt…
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```
The patch adds CoreAudio support for MacOS X.
http://hehehe.blog.so-net.ne.jp/2009-06-05
Only problem is that the patch needs jack support for some structures used
for jack.
After the review, I…
-
```
The patch adds CoreAudio support for MacOS X.
http://hehehe.blog.so-net.ne.jp/2009-06-05
Only problem is that the patch needs jack support for some structures used
for jack.
After the review, I…