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SDL
Simple Directmedia Layer
https://libsdl.org
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PSP: Add locale support
#11522
sharkwouter
opened
5 hours ago
0
PSP: Add locale support to SDL2
#11521
sharkwouter
opened
6 hours ago
0
Avoid usage of `CreateEventEx` in D3D12 GPU backend.
#11520
Clownacy
opened
13 hours ago
2
`SDL_ShowOpenFileDialog` immediately changes working directory to the directory being browsed
#11519
AntTheAlchemist
opened
13 hours ago
0
events: Added SDL_RenderEvent.
#11518
icculus
opened
21 hours ago
3
CI: Apple targets have been failing randomly as of late
#11517
sezero
opened
21 hours ago
3
cocoa: Clear the pending flags on non-spaces fullscreen transitions
#11516
Kontrabant
closed
22 hours ago
0
Fix outdated references to SDL symbols in docs. Fixes #11503
#11515
maia-s
opened
22 hours ago
0
Add BytePusher example
#11514
maia-s
opened
1 day ago
3
Fixed typo in the name of the SDL_GetAppMetadataProperty function in …
#11513
edwardgushchin
closed
1 day ago
1
audio: Allow channel maps to specify -1 to mute a channel.
#11512
icculus
opened
1 day ago
0
kmsdrm: Restore atomic support.
#11511
icculus
opened
1 day ago
0
Could not make GL context current on Ubuntu 22.04
#11510
runninglinuxkernel
opened
1 day ago
1
Add proguard rules for SDL2
#11509
a1batross
closed
1 day ago
1
MacOS: UI is blocked while resizing
#11508
eyalamirmusic
opened
2 days ago
0
[SDL3] Fullscreen window has `PENDING_OPERATION_LEAVE_FULLSCREEN` flag stuck after being restored from minimised
#11507
frenzibyte
closed
22 hours ago
0
cocoa: Don't sync on a pending fullscreen event if the window is mini…
#11506
Kontrabant
closed
2 days ago
0
[SDL3] Minimised fullscreen apps on macOS take few seconds before appearing back
#11505
frenzibyte
closed
2 days ago
0
Errors in SDL_ShowOpenFileDialog documentation
#11504
AntTheAlchemist
closed
1 day ago
0
`SDL_Colorspace` naming
#11503
maia-s
opened
2 days ago
1
Catch any objective C exceptions thrown in Cocoa_RegisterApp. Fixes #11437
#11502
maia-s
closed
1 day ago
12
cocoa: Fix minimizing fullscreen windows on Sequoia
#11501
Kontrabant
closed
2 days ago
0
SDL3 GPU API, possible memory leak with fences?
#11500
failedev17
closed
2 days ago
3
Emscripten assertions failing for adding and removing gamepad
#11499
kyle-sylvestre
opened
3 days ago
0
Lock emscripten joysticks on adding and removing
#11498
kyle-sylvestre
closed
3 days ago
0
Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED
#11497
slouken
closed
3 days ago
0
[SDL2] Fix order of events in case audio buffer size changes
#11496
StephenCWills
opened
3 days ago
0
[SDL3] External window managers breaks apart fullscreen mode on macOS
#11495
frenzibyte
opened
3 days ago
2
[SDL3] Losing focus from a fullscreen window on macOS resets it back to windowed mode
#11494
frenzibyte
closed
2 days ago
4
SDL_RenderCopyF copies outside of its source texture?
#11493
Legaliz3Nukes
opened
3 days ago
0
Full configuration of SDL_INSTALL_CMAKEDIR_ROOT
#11492
dg0yt
opened
4 days ago
0
Update README-main-functions.md
#11491
anakin004
opened
4 days ago
0
SDL_RenderTexture calls getting dropped
#11490
kyle-sylvestre
opened
4 days ago
1
SDL_opengl.h being no-op on iOS is unintuitive
#11489
sfan5
opened
4 days ago
1
render: use nearest pixel scaling for debug text
#11488
marcin-serwin
closed
1 day ago
5
Missing gameinput.h header while compiling on Windows (Github CI specific)
#11487
coornio
opened
4 days ago
9
Validate that pixel formats have the correct attributes
#11486
slouken
closed
4 days ago
0
Expose SDL_MAX_QUEUED_EVENTS to users
#11485
namandixit
closed
5 days ago
6
CI: Windows ARM builds have been failing
#11484
sezero
closed
4 days ago
5
`SDL_SaveBMP` doesn't save alpha of `SDL_PIXELFORMAT_RGBA128_FLOAT` surface.
#11483
AntTheAlchemist
closed
4 days ago
1
Windows: crash inside SDL_CreateWindow when unsupported GLES version is requested
#11482
slime73
opened
5 days ago
0
[SDL_GPU] VK_ERROR_OUT_OF_DEVICE_MEMORY when opening capture with RenderDoc
#11481
toodemhard
closed
5 days ago
2
(N3DS) Add support for 3D stereoscopy rendering
#11480
FelixWolf
opened
6 days ago
1
[SDL3] Update SDL_pen to handle Windows Ink WM_POINTER events - example gist included
#11479
DennyLindberg
opened
6 days ago
0
SDL3 GPU API: A Question regarding missing Features
#11478
Xeais
closed
14 hours ago
7
stdinc: document SDL_strnlen and SDL_strlen
#11477
ChillerDragon
closed
6 days ago
0
Camera API needs rotation
#11476
Green-Sky
opened
6 days ago
3
fix relative warp emulation broken by #11460
#11475
expikr
closed
6 days ago
1
Always Use Next Display Index
#11474
jimtahu
closed
6 days ago
3
SDL3: Linux V4L2 cameras never acquire a frame
#11473
BlockBuilder57
opened
6 days ago
15
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