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I started using DXVK (`d3d8.dll` and `d3d9.dll` x86) to see if it can fix the Z-fighting issues the PC version has, and while it works in solving the issue, but it seems to cause constant performance …
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[d3d8.log](https://github.com/user-attachments/files/17698157/d3d8.log)
Log file is included. The game has had no prior issues. Multiple attempts have been made, however the game crashes every time.
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There are a few d3d8 games that can apparently leverage n-patches (originally in conjunction with ATI cards), namely:
-> BorderZone
-> Unreal Tournament 2003/2004
-> C&C: Renegade
C&C: Renegad…
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### Describe the bug
RTX Remix 0.5.4 will not load with Max Payne when placed in the main directory.
### How do you reproduce the bug?
After placing the 0.5.4 files from the Github zip release …
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I don't know where the f(r)og is. Both WineD3D and d3d8to9 + dxvk render fog correctly, while d8vk does not.
I've captured a trace using WineD3D which reproduces the issue. Fog should be instantly …
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The game wont open at all with DXVK or OpenGL
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Just copy from ms sites not work.
~/Desktop/Wine/dxvk-1.9.4/x64/d3d8.dll: File not found. Skipping.
~/Desktop/Wine/dxvk-1.9.4/x32/d3d8.dll: File not found. Skipping.
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Top Spin 2004, default configuration, 1024x768, 1920x1080, 1680x1050 all @ 60 Hz. XP SP2 compatibility mode on, run as admin. Both original and with official game patch.
- GPU: nVidia GeForce RTX 3…
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Game launches, but refuses to load up when using SkyGfx. Works perfectly fine for San Andreas with SkyGFX, it's only 3 that has this issue.
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Since this last update (thank you so much, by the way), I can't get rid of letterboxing during in-game cutscenes. I used the Configuration Tool and I've changed to "hide", "show" or "auto", but none o…