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Donkey Kong Country Returns 3D doesn't work while using Starlight3DS. I have no idea why.
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In Donkey Kong for Intellivision you get an hammer jumping high on the hammer, but on MiSTer this simply doesn't work like there was a missing sprite collision detection... Tried many version of the r…
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# Game summary
- Game name: Donkey Kong 64
- Game version: US/EU/JA
# Daedalus X64 summary
- Version: v0.1
# Issues
has black bars on cutscenes but outside of cutscenes no bars
some fli…
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Game: Donkey Kong 64
Confirmed that the instruction is present in the function so it isn't an incorrect detection
![image](https://github.com/user-attachments/assets/b6c632af-c122-43b5-9412-ced83350…
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Recently I decided to play Donkey Kong 64 again but early on start I noticed that some textures look broken (look at the Diddy eyes, all the other Kongs are like this too):
![Donkey Kong 64-220916-18…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
Lime3DS 2112
### Description of Issue
Mario and Donkey Kong Minis on the Move crashes afte…
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```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
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```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…
-
```
What steps will reproduce the problem?
1. Launch the game. "Donkey Kong 64 (U) [!]"
2. Load the attached save file.
3. Emulator will lock up after about 6 seconds.
What is the expected output? Wh…