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A modifier that affects damageXunit
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## Observed
Suppose we have a query that takes more than 10s to run.
Example 1: query will timeout after 10s, even though `cancel()` is called after 5s.
```
ctx, cancel := context.WithTimeout(…
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As told by users : "In the foodtech order dispatch the delay bar should change the pickup time not the dropoff"
I don't think I understand all of this and the behaviour that the dispatcher expects.…
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For now it would calculate from the end of delivery window of the dropoff, considering the distance.
![image](https://github.com/coopcycle/coopcycle-web/assets/4426585/9220fd8f-b9c9-42c1-ae75-78aeb…
Atala updated
3 weeks ago
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## The Context
Right now either we can select a time slot or multiple time slots, in which case a dropdown menu appears that can be very long and unwieldily, OR if we do not select any time slot we g…
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I have the situation a taxi lets a passenger off. During this stop for the dropoff a new dispatch is set via traci, starting with the dropoff of the current passenger.
Expected behaviour:
The taxi…
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Also something that should be pretty easy, just a reminder to myself. In theory it should be pretty easy to change this, though I don't know what happens if you make the pickup/dropoff area larger tha…
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Update [fastqc_per_base_sequence_quality_dropoff.py](https://github.com/aomlomics/tourmaline/blob/develop/scripts/fastqc_per_base_sequence_quality_dropoff.py) to work with fastq_summary.qzv output
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Implement the player's ability to pick up a food delivery and drop it off at a designated location.
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Now : will create 1 vroom shipment with the first dropoff
It should create as many vroom shipments as dropoffs
Atala updated
2 months ago