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timmybo5
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simple-weapon-base
A highly customisable but simple to use weapon base for S&Box
MIT License
70
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28
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GameObject.Transform is deprecated
#114
NoobDancer100
closed
5 hours ago
2
more usefull player FOV, prepare weapon models for drop ability, player camera refactor
#113
somethink000
opened
2 months ago
1
Weapon setting for inventory display
#112
SebbeJohansson
closed
2 months ago
8
Melee weapons when?
#111
SebbeJohansson
closed
2 months ago
2
Hide customization key when customizations are disabled
#110
SebbeJohansson
closed
2 months ago
0
Disabling customizations with WeaponSettings.Instance.Customization = false; doesnt turn off the key ui
#109
SebbeJohansson
closed
2 months ago
7
Player should be invisible while joining.
#108
timmybo5
closed
3 months ago
0
Gamemode is delisted
#107
timmybo5
closed
3 months ago
0
Player spawns at 0,0,0 on initial spawn (not the host)
#106
timmybo5
closed
3 months ago
1
Customization toggle in the WeaponSettings component doesn't actually disable customization
#105
TheSmallBlue
closed
3 months ago
3
Update README.md
#104
timmybo5
closed
4 months ago
0
Single responsibility?
#103
drongood12
closed
4 months ago
1
FOV is stuck after dying while scoping
#102
timmybo5
closed
6 months ago
0
Scene system
#101
timmybo5
closed
7 months ago
0
what a mistake
#100
pashaa812
closed
8 months ago
2
New s&box updates break SWB
#99
Loganthegamer12678
closed
1 year ago
4
Reload animation bug
#98
timmybo5
closed
1 year ago
1
Weapon sound bug
#97
rodlopt
closed
1 year ago
1
Better bullet networking and simulation
#96
Xenthio
closed
1 year ago
1
Scrolling in inventory is not ordered by bucket
#95
marcogravbrot
closed
1 year ago
1
Icon should be a library attribute
#94
timmybo5
closed
8 months ago
1
Particle scale settings
#93
timmybo5
closed
1 year ago
0
make ladders nicer, ports over changes from my personal fps base
#92
Xenthio
closed
1 year ago
0
Weapon unique ammo
#91
timmybo5
closed
5 months ago
1
Jump crouching under a roof will glitch the head pos
#90
timmybo5
closed
1 year ago
0
Update README.md
#89
timmybo5
closed
1 year ago
0
Improve shotgun functionality
#88
timmybo5
closed
1 year ago
0
Rework LastActiveChild to prevent prediction errors
#87
timmybo5
closed
1 year ago
0
Bullet damage dropoff - Range
#86
timmybo5
opened
1 year ago
2
Powerups
#84
SplatzyXD
closed
1 year ago
1
Gun weight - Mobility
#83
timmybo5
opened
1 year ago
0
Weapon Adjustment
#81
SplatzyXD
closed
1 year ago
0
Jump crouching is buggy
#80
timmybo5
closed
1 year ago
0
Separate attachment model creation and stat modification
#79
timmybo5
closed
1 year ago
0
Sprint animation while jumping
#78
timmybo5
closed
1 year ago
0
Refactor player base interactions into an interface
#77
Remscar
closed
1 year ago
2
Skybox bullet impact
#76
timmybo5
closed
1 year ago
0
Smooth crouching
#75
timmybo5
closed
1 year ago
0
Particles
#74
SlightlyPeckish
closed
1 year ago
3
Crouching while jumping increase accuracy
#73
timmybo5
closed
1 year ago
0
Reload should exit sniper scope
#72
timmybo5
closed
1 year ago
0
Improve aim sensitivity
#71
timmybo5
closed
1 year ago
0
Configurable ADS time - Handling
#70
timmybo5
opened
1 year ago
0
Animated 2d sniper scope
#69
timmybo5
closed
1 year ago
0
You can reload with `R` even if `swb_sv_autoreload` already triggered reload
#68
timmybo5
closed
1 year ago
1
Configurable zooming movement modifier
#67
timmybo5
opened
1 year ago
0
Add fall damage
#66
timmybo5
closed
1 year ago
0
Configurable headshot multiplier
#65
timmybo5
opened
1 year ago
0
Multiple weapons of same class in inventory
#64
timmybo5
closed
8 months ago
1
Fix ScreenShake
#63
timmybo5
closed
1 year ago
0
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