-
### Version/Branch of Dear ImGui:
Version 1.90.6 WIP, Branch: docking (commit e391fe2e66eb1c96b1624ae8444dc64c23146ef4)
### Back-ends:
imgui_impl_win32.cpp + imgui_impl_dx11.cpp
### Compiler, OS:
…
-
VMware virtual graphic card information could be detected by querying DXGI interface, which could be modified by editing graphic driver files.
How i do that?
I didn't find anything in the Window…
-
This PR https://github.com/google/dawn/pull/16 adds DXGI_MWA_NO_ALT_ENTER always to Dawn.
Probably the better thing would be for an application to be able to configure the window association when c…
-
I tried to download Arcdps and GW2radial. When the addons were installed and I started the game there was 0 pop up from the addons. When I checked the addon folder the addons were there. I got this lo…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
-
technically in d3d9 you specify the number of backbuffers, and so d3d9 uses a "back buffer count" (where there may be an implicit front buffer...)
but in dxgi you specify the number of total buffer…
giias updated
1 month ago
-
Overlay will work fine, then if I exit the game and go to reopen for another session I will get either the DXGI_Device_Hung or Fatal Crash Error.
Only workaround I've found so far is reinstalling …
-
## Actual behavior
COM Out arguments in methods in the Graphics.DXGI and .D3D11 namespaces are now `I..._unmanaged**` (instead of `out I...` in 0.3.49beta). Look at e.g. all the `Create*` functions…
-
# Feature Branch
Current feature branch for this issue: [feature/issue-1/d2d-1](../tree/feature/issue-1/d2d-1).
## Progress
- [x] Replace WIC with off-screen DXGI for rendering sans profile a…
-
## IDXGIAdapter
- [x] CheckInterfaceSupport
- [x] EnumOutputs
- [x] GetDesc
## IDXGIAdapterInternal
- [ ] GetUMDDeviceSize
## IDXGIDevice
- [ ] CreateSurface
- [ ] GetAdapter
- [ ] GetGPUThre…