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SpecialKO
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SpecialK
Lovingly referred to as the Swiss Army Knife of PC gaming, Special K does a bit of everything.
https://www.special-k.info/
GNU General Public License v3.0
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Template DLL Plugin
#189
gir489returns
opened
15 hours ago
0
[ENHANCEMENT] Run Program When Whitelisted Game Starts
#188
shinra358
closed
3 days ago
3
Stretching Options
#187
shinra358
opened
5 days ago
0
[Enhancement] Tesselation
#186
shinra358
opened
5 days ago
0
[ENHANCEMENT] AI Frame Generation
#185
shinra358
closed
5 days ago
1
[ENHANCEMENT] Negative LoD Bias CLAMP for DX11/12
#184
shinra358
opened
5 days ago
0
Target Win 10.0.22000.0 and VC Tools 14.36.32532
#183
Aemony
closed
5 days ago
0
[Improvement] SK_SEH_SummarizeException should also produce the call stack for the exception.
#182
gir489returns
opened
2 weeks ago
0
Issue with cdodzil d3d12-proxy and special k
#181
DARKERthanDA
opened
2 weeks ago
1
Incompatible with Blitz FX (Witcher 3 mod)
#180
t0mtee
opened
2 weeks ago
0
d9vk double processing fix
#179
Kethen
opened
1 month ago
0
Fallout New Vegas No Input
#178
Fox8284
opened
1 month ago
2
Fallout 4 fast travel stop working after 22.6.18-NOCEGUI
#177
Lunapark2030
opened
1 month ago
1
Console Y pos should be relative to the OSD height
#176
Aemony
opened
1 month ago
0
Improved DLSS indicator
#175
Aemony
closed
1 month ago
0
SK_24_5_2 Compatibility: Need for Speed: Most Wanted (2012) & Lego Star Wars: The Skywalker Saga
#174
ECHOSUD
opened
2 months ago
0
Special K uses the "BackBufferCount" label for both d3d9 and dxgi, but that is wrong for dxgi
#173
giias
opened
2 months ago
2
Broken Hardware Cursor in Noita
#172
WynterFoxx
closed
1 month ago
2
Improve UX for Color Volume Boost
#171
audaki
closed
2 months ago
0
Really use the same HDR defaults for reset as the HDR presets
#170
audaki
closed
2 months ago
1
Fallout: New Vegas issues
#169
trudnorx
closed
2 months ago
3
Far Cry 5 (with Proton + DXVK) has alternating swapchain pointers during SK_D3D11_RenderCtx::init, causing init release loop
#168
Kethen
closed
2 months ago
3
Current DXVK implementation (as of 2.3.1) seems to trigger SK_DXGI_PresentBase twice per frame
#167
Kethen
closed
2 months ago
3
Added a workaround for 32-bit D3D12
#166
Nustat0
closed
2 months ago
0
Fix hdr10 gamut visualizer
#165
audaki
closed
2 months ago
0
Fix gamut visualizers
#164
audaki
closed
2 months ago
0
Delayed background framerate mode
#163
trudnorx
opened
2 months ago
1
Civ5 issues
#162
trudnorx
opened
2 months ago
1
SpecialK Blurry when opening game.
#161
Kiaos
opened
2 months ago
1
Suggestion: Add Dithering options from AMD Display Library
#160
lextra2
opened
2 months ago
0
[Inquiry] No bypass + Gamma 1.0 or Bypass + Gamma 2.2?
#159
bluecat1024
opened
2 months ago
1
[Enhancement] Add option to keep 8 bit remasters UNORM to HDR widget
#158
SgtKibbles
opened
2 months ago
1
No paper white option in the newest version of Special K?
#157
bluecat1024
closed
2 months ago
4
Please create a public changelog for the latest/stable version of Special K
#156
FlawlessCasual17
closed
3 months ago
7
SK dll causes Dragons Dogma 2 to crash
#155
R1fast
opened
3 months ago
2
Update Active API if its name is empty
#153
Nustat0
closed
3 months ago
0
Added Adaptive VSync/Tearing options and enabled Latent Sync 2x.. modes
#152
Nustat0
opened
3 months ago
4
I don' even know how incompatibility between "SpecialK", "TBOI:R" and mod "External Item Descriptions".
#151
MikiP98
opened
3 months ago
4
Fixed some checks that prevented 32-bit D3D12
#150
Nustat0
closed
3 months ago
0
Gamma, brightness etc settings for SDR
#149
trudnorx
opened
3 months ago
1
[Enhancement] Controlling Nvidia ReBar via SK
#148
marat569
opened
4 months ago
2
Add more Refresh Rate Factors
#147
Nustat0
closed
4 months ago
0
Dynamic FPS limit
#146
trudnorx
opened
4 months ago
1
local install MGSTPP error
#145
Pednick
closed
4 months ago
1
Detect D3D8/DDraw/Glide in SK_dgVoodoo_CheckForInterop (...)
#144
Nustat0
closed
3 months ago
0
SKIF.exe linux AMD GPU
#143
Pednick
closed
4 months ago
2
Game crash or freeze after specfied version
#142
Kud-Fountain
closed
4 months ago
2
Vulkan AMD?
#141
Pednick
closed
3 months ago
2
Texture cache issues
#140
trudnorx
opened
4 months ago
2
Changed FPS limiter GUI constraints
#139
trudnorx
opened
4 months ago
3
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