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Hey, I was wondering of there were any plans to support full body skeleton tracking, i.e. lower body joints as well? Is there any technical reason why the skeleton tracking is limited to the upper bod…
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A friend and I set up a Vivecraft server and were wondering if full body tracking was possible. After a quick Google search we both came up with nothing pertaining to that question.
Since we could…
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Headset: Pico 4
FBT: SteamVR Vive emulation (Amethyst)
Overte version: #882
The limbs in Overte move very slowly compared to trackers in SteamVR.
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Hey Everyone,
I own FBT but dont use it often thought i'd try it out.
- I can't seem to be the right height.
![20190924202355_1](https://user-images.githubusercontent.com/8791132/65568233-e15…
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When everything was setup, I opened Roblox (Made sure that the window was focused) and joined an Experience and went on to the Enigma tab, I hit "Calibrate Trackers" and *poof* my Legs disappeared. if…
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Steps to reproduce:
Create room with 1 player max, and no password, Pick a Beat Saber song (Not Custom Song), Play the song on whatever Mode and Difficulty, use TTS with L + R Trigger, Press L + R Tr…
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Echoing this from an email so others can read it. Sorry if it seems strange.
> Hey so I recently installed your programs on Github for the ability to climb about the world of vrchat. All of that is…
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Yes i know this suggestion sounds dumb but the reason i want it is to make it more immersive and plus have more body language in multiplayer once 3rd person multiplayer player models are out eventuall…
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This is a feature request for 3D human body pose tracking, I have seen a similar feature in ARKit through Unity AR Foundation and there is a lot of demand from our clients at work for cross-platform h…
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In the docs it looks like all references to "skeleton" are just for hands. There's one sentence about a full body tracking mode. I'm looking for the expected format and hierarchy of bones that are exp…