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Sometimes I experience silent failures with assembling matrices on gpus with full assembly, mainly 3D tet meshes for me.
The root is `MaxNbNbr` in `ElementRestriction`, and how it gets used in `Ele…
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If we have n nodes , and have connlimit to default of 100 ,
does it mean control plane topology will have n^2 connections ie a full mesh but data plane topology will have only 100 connections, ie a…
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### What happened?
Dynatrace requires `[timestamp] [logLevel] {json_data}` to correlate data as a single log. Because JSON format produced by `Envoy` is a full json string without these prefixes, l…
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Hello
first, thanks so much for maintaining this package, it is the best! This is more of a feature request I guess. If I use a jet colormap and use mesh to create a plot, I get this:
```
using G…
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After some discussions with LH guys, seems like turning off floodPublish may help especially in case of low upload bandwidth.
The reason is that it seems to improve dissemination latency if the fu…
tbenr updated
7 hours ago
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Can we not have full mesh topology for peer to peer(1:1) video call in browser phone instead of using SFU?
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### Description
By doing sufficiently-exciting capture + sharding' + mapping behavior, it is possible to induce jax's batching to witness inconsistent sizes for the batch axis. The following code s…
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Currently colliders are in a weird state. They work, but they are only implemented for bounding boxes, but also support full convex meshes. Similarly, in the code they're in a bit of a limbo spot. Thi…
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### Describe the bug
Hi, all the models in adetailer work fine except for the 4 mediapipes (mediapipe_face_full; mediapipe_face_short; mediapipe_face_mesh; mediapipe_facemesh_eyes_only). None of them…
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First off, UVgami is awesome, thank you for making the tool free and open source.
Bug report:
TLDR: If I'm using "preserve mesh - full" and X symmetry, then I add a cube, unwrap it with UVgami a…