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Here are a couple errors I'm getting. On my mac, I'm getting an error on installation of `futhark`. On replit, I'm getting an error trying to use it.
# mac
I'm on macOS Monterey 12.6.3
Error…
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Are you aware of [Futhark](https://github.com/diku-dk/futhark) ?
They let the user write GPU code with highlevel functions (in a dedicated language) that are then optimized and compiled down to ope…
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Problems with mystery2.apl.bug
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Currently, futhark replaces argument names of function pointers with `a[some number]`.
This can be seen with the simple example:
```c
// ./include/testlib.h
typedef struct ContainsFunctionPoi…
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The backprojection ought to be the slower of BP/FP - can you argue why this is?
Right now our BP_test_2 is faster than our FP.
Can you use the ideas from the BP_test_2 algorithm to accelerate FP?
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trying to generate a wrapper for flecs (https://github.com/SanderMertens/flecs)
directory looks like this
```
root /
wrap_flecs.nim
flecs /
flecs.c
flecs.h
libflec…
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```nim
when isMainModule:
import futhark
importc:
path: "/Library/Developer/CommandLineTools/SDKs/MacOSX14.4.sdk/usr/include"
rename "u_int", "u_intt"
"sys/sysctl.h"
echo …
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Is it possible to link in Futhark and call it directly via a Haskell API? That would make the tests slightly more robust than shelling out to the binary.
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It would be fun to see a talk about Futhark, a purely functional, statically typed, optimizing domain-specific functional language for GPU's: https://futhark-lang.org/
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This is an issue to track the progress and needed data/functionality/formulae to finish Rune Fencer.
Contributors to this tracker:
@Xaver-DaRed, @WinterSolstice8, @helixhamin, an unknown contribut…