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### Expected behavior of the wanted feature
Currently, mpv looks at the file and uses the attached HDR10 metadata for image processing frame by frame. This is fine as long it does not change within…
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### Describe the bug
In project settings, I set "dynamic range format preference" to Dolby Vision. Then, in Jellyfin, I play a Dolby Vision file - it plays in Dolby Vision. I play an HDR10 file - i…
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Is there any way to make this version use HDR10+? It keeps falling back to regular HDR10 (of course Samsung doesn't support DV)
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## Bug report
### Describe the bug
Here is a clear and concise description of what the problem is:
Currently only DV, HLG and HDR10 are can be detected in the UI: #19983 / https://github.…
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MediaInof 23.04
New issue detected with HDR data format for HDR10+ content, because we no longer get what we need. The new Mediainfo no longer returns the information:
**'HDR_Format_Compatibility'…
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Apple started producing the Special Event videos in HDR and I've added scripts to download the HDR10 version. I cannot figure out how to download the DolbyVision version properly with FFMPEG. iPhone u…
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### Describe the bug
My LG OLED TV supports HDR/HLG and Dolby Vision (no HDR10+). If I play 4K films from the server, 4K films that are available in Dolby Vision, some of them are played correctly. H…
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Would it be possible to adjust game mode settings like HGIG and HDR10+ that don’t work properly while streaming? Game mode settings are grayed out while streaming so there is no way to adjust it in se…
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In the industry HDR10 implies PQ colorimetry, 10 bits, and presence of static metadata SEIs, namely SMPTE 2086, MaxFALL, and MaxCLL, the latter two often considered optional as they don't work well in…
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Using `gamescope` + `steam` for gaming and using `mpv` for videos.
https://zamundaaa.github.io/wayland/2023/12/18/update-on-hdr-and-colormanagement-in-plasma.html