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SlimeVRがHMD位置を参照している場合、OpenTrack(HMD)の位置の基準に使うとループする?
mocap mode は SteamVRが起動していなくても使えるので、SlimeVRがHMDを参照しなければ良いが解決方法はあるか?
たとえば、 SlimeVR addon on SteamVR をdisabled にするとどうか?
→SlimeVR addon がないと、Sli…
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**My phone model: HMD Global Nokia 5.4**
**I'm not a expert at Android**
**Package: com.hmdglobal.app.bokeheditor**
## A hidden portrait/bokeh editor from HMD Global with beauty and filter se…
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**My phone model: HMD Global Nokia 5.4**
**I'm not a expert at Android**
**Package: com.hmdglobal.app.cinemaeditor**
## A hidden video editor from HMD Global that uses ZEISS technology (https…
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Some headsets do not set a floor height so it's initialized at HMD starting position
Recommendation is to allow the user to press both hands to the floor to set floor position with some sort of hei…
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It would be useful for WiVRn to support [Google Cardboard](https://arvr.google.com/cardboard/) / Gear VR / other phone-as-HMD solutions.
WiVRn would basically do the same thing that the dedicated app…
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When a client disconnects without starting video the server goes into a bad state and is no longer able to be connected to.
```
ERROR [run] Exception in network thread: Socket shutdown
```
Rep…
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When using the ShaderGlow version on UE5.1 and above the `MF_VertexGlow` function appears to be broken. For a few reasons:
- `Input Rectangle` need a bool connected to the `Preview`
- The custom …
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**Describe the bug**
When trying to run libsurvive, it crashes with `survive-cli: /var/tmp/portage/xr-libs/libsurvive-1.01/work/libsurvive/redist/mpfit/mpfit.c:1656: mp_qrsolv: Assertion `isfinite(sd…
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![2](https://github.com/user-attachments/assets/9e0ed249-5409-4a85-8c5a-f5ab3f3dc5b8)
![1](https://github.com/user-attachments/assets/b6cb732a-5774-4d87-875f-bd9731785204)
When I run in Unity, t…
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| Application | useSinglePassStereo == true | useSinglePassStereo == false |
|---|---|---|
| ColorSession_vulkan_openxr | Left eye correct. Right eye black | Both eyes correct |
| HelloOpenXRS…