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of the 3 bundled shaders, only nearest works fast and reliable
- scaleHQ and hqx are painfully slow
- scaleHQ also crashes the game after few seconds, dumping crash info on files
- tested with open…
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In OXCE 7.7.3, the HQx display filter seems to cause a crash when trying to revert to a previous setting or switch to a different setting if you manage to get this one accepted. To further explain tha…
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Some sort of pixel art scaling algorithm would be neat for the user to have as an option. Hqx is one of the better-looking ones, in my opinion.
Bonus points if it uses webassembly or webgl for snap…
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How to use it in unity
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```
I've completed a shader implementation of HQx available here:
https://github.com/Armada651/hqx-shader
I've not yet implemented a GLSL version, because the shader requires the
following function…
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```
I've completed a shader implementation of HQx available here:
https://github.com/Armada651/hqx-shader
I've not yet implemented a GLSL version, because the shader requires the
following function…
-
```
I've completed a shader implementation of HQx available here:
https://github.com/Armada651/hqx-shader
I've not yet implemented a GLSL version, because the shader requires the
following function…
-
```
I've completed a shader implementation of HQx available here:
https://github.com/Armada651/hqx-shader
I've not yet implemented a GLSL version, because the shader requires the
following function…
-
```
I've completed a shader implementation of HQx available here:
https://github.com/Armada651/hqx-shader
I've not yet implemented a GLSL version, because the shader requires the
following function…
-
This [HQX file](http://www.kreativekorp.com/swdownload/legacy/hypercard_old/wordproc.hqx) does not extract. lsar understands its contents perfectly, and unar appears to start extracting OK, but ends w…