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Color randomization results are identical every time
Edit: this is because the seed is working correctly from the same initial mode. Idk how to improve this but it kinda feels bad. Maybe the defaul…
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[![Video Label](http://img.youtube.com/vi/aU_3NmOwekE/0.jpg)](https://youtu.be/aU_3NmOwekE?t=0s)
Many Tesla owners from many countries are gathering together to enjoy the light show. Light shows are …
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need to add model for tonneau cover to open and close so you can see bed lights
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No real round ID for this, bugs been out for a while. Just finally got up and decided to put it here. The emergency teleport the abductors have can simply bypass the area's that no noteleport setup li…
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![image](https://github.com/user-attachments/assets/5de7a6f0-8e57-4569-bca2-2f7f7d0bf873)
1. Typing in the hex box sends the cursor to the end of the line after typing a single character as if you …
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Noticed the other day while messing around with some presets that making new ones defaults the boost light colors to black, causing maps that use them to appear having broken lightshows.
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There's been a few new environments after the last one on the list in the app, and I think they should be added.
New environments would mean more places to make maps with even cooler lightshows!
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Hi, are the specs or any of the code for the original Kickstarter "Powerup Kit" available?
I'm happy I can still download the OS, but I'm curious about hacking on the board. I took my old Pi 1 and …
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This would enable a rudimentary ability to use mobile which currently is unusable due to the dialogue pop-up.
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When randomizing from any pattern in the "Strobe Pattern", "Blend Pattern", or "Solid Pattern" list, the result is always either "Strobe" or "Blend" although the parameters appear properly random.
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