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**Summary:**
We propose the addition of a new algorithm to enhance the functionality of our project. This algorithm aims to improve performance and efficiency.
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### Intent
DXT is a lossy compression algorithm, but I want the pipeline to process to a losslessly compressed texture, like QOA, which decompresses faster than PNG.
### Motivation
i hate lossily c…
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Hi,
WebP maintainer here. Thank you for sharing https://purplesyringa.moe/blog/webp-the-webpage-compression-format/ !
There is something you might try to get even better compression: in lossless…
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Make a list and create new issues for each
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## Summary
[Zstandard](https://github.com/facebook/zstd) is a fast lossless compression algorithm, targeting real-time compression scenarios at zlib-level and better compression ratios.
[...Read mor…
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Investigate opportunities and costs of lossy packing and lossless compression of data.
* Packing: reducing the precision of the data to quantity-specific levels of precision
* lossy - by defin…
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### Bug description
Hi,
I previously reported #17995 for the same issue, and it was closed as fixed with a change made as #18008.
v1.46.2 released and unfortunately I'm still encountering the e…
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### Bug description
Hi there,
After upgrading from openLeap to v15.6 and upgrading the netdata agent, it no longer starts.
The start aborts with a segment fault.
### Expected behavior
The netda…
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It seems like currently, only lossless compression is supported. I have set up a Linux VM and connect through XRDP from a Windows machine. In parallel, I also use Guacamole (guac-dev.org) to connect t…
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### Godot version
4.0dev (1f69582)
### System information
Windows 10, Vulkan, RTX 2080
### Issue description
Textures imported as lossless compression are automatically converting to VRAM compres…