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godotengine
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godot
Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
MIT License
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Attempt to open script 'XXX' resulted in error 'File not found'
#92037
CsloudX
opened
1 hour ago
0
Godot 4.2.2 Android editor Scrollbar width is too big
#92036
quitelight
opened
1 hour ago
0
GDScript: Fix segfault on invalid script
#92035
rune-scape
opened
2 hours ago
0
Internal script error! Opcode: 116 (please report).
#92034
cube-logic
opened
2 hours ago
0
Lambdas lose context when used with signals and call_deferred()
#92033
HotNoggin
opened
3 hours ago
0
Disable remote debug button when there are no runnable presets
#92032
hakro
opened
6 hours ago
0
Parallax2D fails to repeat correctly, and scrolls at incorrect speed.
#92031
MetalPetalArt
opened
6 hours ago
2
Consistent crashing on start
#92030
swirlybone
opened
7 hours ago
0
Godot mac - freezes after assigning shader to shader material
#92029
graphific
opened
7 hours ago
1
MultiplayerSpawner using custom spawn returns encoded node
#92028
ldinapoli
opened
7 hours ago
0
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
#92027
dalexeev
opened
9 hours ago
0
SCons: Minor fixes/adjustments for web compilation
#92026
Repiteo
opened
9 hours ago
0
Monospace image font import completely broken in 4.3.dev6
#92025
jummy0
opened
10 hours ago
1
OpenXR: Unable to update the swapchain [ XR_ERROR_HANDLE_INVALID ]
#92024
0xtito
opened
11 hours ago
0
Add antialiased, draw outline and line color/width properties to ColorRect
#92023
Calinou
opened
11 hours ago
0
GDScript `STANDALONE_EXPRESSION` warning should not apply for `preload` (due to static initializers)
#92022
RedMser
opened
11 hours ago
1
Godot 4.3 Pull Request 90601 broke addon compatibility and segfaults
#92021
Ebbo
opened
12 hours ago
3
Minor UI tweaks
#92020
lalitshankarchowdhury
opened
13 hours ago
4
Fog Sky Affect Not Working in Compatibility Renderer
#92019
Qainguin
closed
11 hours ago
1
Editor crashes while trying to generate docs for a GDExtension class
#92018
milothros
opened
13 hours ago
1
Importing a jpg image may result in wrong colors.
#92017
catpieyum
opened
13 hours ago
7
Allow selecting TileMapLayers by clicking them
#92016
KoBeWi
opened
14 hours ago
0
Support removing `TileMap` layer at negative index
#92015
jonathandw743
opened
16 hours ago
5
4.3.dev - Problems with launching Godot/launching projects in a compositor with Xwayland disabled
#92014
chinatsu
opened
16 hours ago
3
[CI] Fix for jsdoc hook in pre-commit
#92013
patwork
closed
6 hours ago
1
Skeleton rest fixer: Apply orthonormalized scale to anims
#92012
lyuma
opened
19 hours ago
0
AnimatedSprite2D default animation changes when I edit an animation
#92011
sanpii
closed
17 hours ago
2
vulkan: Update all components to Vulkan SDK 1.3.183.0
#92010
akien-mga
opened
20 hours ago
9
Improve button min. size calculation.
#92009
bruvzg
opened
21 hours ago
7
[GDScript] Conflict between Variable Name and Type in Unresolvable Scope
#92008
luckyabsoluter
opened
21 hours ago
3
Changing name of script after using it in `preload()` generates "Could not resolve script" error, recoverable only by reloading project
#92007
mirage3d
opened
21 hours ago
1
Physics interpolation breaks GPUParticles2D movement
#92006
cosparks
opened
22 hours ago
1
Polygon is distorted in NavigationObstacle2D
#92005
JekSun97
opened
22 hours ago
8
Create AudioStreamPlayer when dropping AudioStream
#92004
timothyqiu
opened
23 hours ago
12
2D Runtime-Baked Navigation Mesh Not Working with Agent
#92003
marcol1
opened
1 day ago
3
Core: Convert simple `math_funcs.h` functions to `constexpr`
#92002
Repiteo
opened
1 day ago
0
Clarify documentation for Geometry2D.line_intersects_line
#92001
GrahameGW
opened
1 day ago
0
Increase coverage of VRAM debugger and add support to RD backends
#92000
clayjohn
closed
21 hours ago
1
[Source Generator] Unable to disable multiple source generators using `GodotDisabledSourceGenerators` property
#91999
Panthr75
opened
1 day ago
1
Godot C# exports crash on launch if solution/project/assembly names don't match
#91998
AdamLearns
closed
1 day ago
2
Fix tooltip mouse position conversion for scaled controls
#91997
aaronp64
opened
1 day ago
0
Fix ContextMenu `Copy Error` is off in `MSBuild` Panel
#91996
Maran23
closed
21 hours ago
1
ContextMenu `Copy Error` is off in `MSBuild` Panel
#91995
Maran23
closed
21 hours ago
0
SSR and SSAO seem to stop working when transparent background is enabled.
#91994
tonydomnickriver
closed
1 day ago
1
[3.x] Fix typo in `@GlobalScope`
#91993
FrederickKDP
closed
21 hours ago
2
Core: Reimplement math structs as `constexpr`
#91992
Repiteo
opened
1 day ago
7
[GraphEdit] Fix GraphNode's ports interactable through other GraphNodes
#91991
Geometror
closed
1 day ago
1
[4.3] Editor renders pixelated on macOS + external display
#91990
kevicency
closed
1 day ago
2
Optimize usage of "prepare for use" in draw and dispatch commands.
#91989
DarioSamo
closed
1 day ago
2
Godot 3.6 Beta 5 does not bake 3D models via merge_meshes
#91988
SkanerSoft
opened
1 day ago
1
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