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> Posted by **@lunex**
> 1297227971395846256
Screenshot of error occuring https://prnt.sc/6N57OED-kQgh
Error log https://discord.com/channels/648663810772697089/1183826665000939530/129722775983948186…
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> Posted by **@lunex**
> 1296609001597046867
I only removed the Balancer category using the cog menu of the embed.
Assuming that this would work the same for the other categories here.
Removing the …
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> Posted by **@lunex**
> 1293333910176137317
Deleting signups: Made a big mistake, wanted to delete and make a new one, got yelled at by angry error message to not do that. Had to make a new channel.…
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how to replicate:
run this code with a release build
```rs
use bevy::prelude::*;
use bevy_lunex::prelude::*;
fn main() {
App::new()
.add_plugins((
DefaultPlugins,
…
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> Posted by **@lunex**
> 1286982732395839571
In the past, at some point, we had name parity enforced across our servers, where the name you had on the main one (this one) was automatically copied ove…
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https://github.com/user-attachments/assets/2598d1fd-ddf5-4bed-bbd6-008872df0cb8
Hello I was following Bevy Lunex Book quick start guide and that's what I see (the green and yellow frames). What am …
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## Proposal
FillPortion units are a way to specify a portion of the total available space that an element should take up.
For example, if you have a container with a width 100px and you have 3 ch…
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First of all, thanks for the lovely crate :heart_hands:
I haven't seen anything about UI navigation with keyboard or controller input. I don't think it's supported in bevypunk either.
So I have…
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Hello! Thanks for answering my question over on lunex, and stumbled upon this from there.
Is the situation similar over here? Or is there a more idiomatic way of handling a text input with this lib…
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Currently, most elements simply contain a reference to `WhNode`, a struct that basically contains a 1:1 set of `Style` properties, with a few extra fields for `BackgroundColor`, `Image`, and `BorderCo…