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how to enable vgpu? when i enable the "vgpu" option in meson_options.txt,compiler report an error like below:
My host is Deepin V23 .
`[154/179] Compiling C++ object mvisor.p/devices_virtio_vi…
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Hi, Google is asking developers to update to the new Android Google Maps SDK renderer. I would like to be sure that my apps won't be affected by this change while in production.
From what I've read…
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Hi,
Is there a way to use PyTorch3dD renderers to render the NIMBLE mesh using the diffuse maps and the normal and specular maps?
For diffuse maps, it's easy to create a Mesh object with Texture…
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I am using the version of libdragon supplied by the docker image.
Drawing my sprite like so:
```c
void hg_draw_player(struct hg_world *world, struct hg_asset_map *assets)
{
struct hg_object…
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### Checklist
- [X] I have searched the [issue tracker](https://github.com/fyne-io/fyne/issues) for open issues that relate to the same problem, before opening a new one.
- [X] This issue only relate…
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Today we just render all map items in top/left to bottom/right order.
We should care about:
1) Stackpos (grounds should render first than items, for example)
2) Understand how to handle sprites w…
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### Description
Google announced that by March 3, 2025 the legacy renderer of Google Map will be decommissioned. We need a way to use the `latest` renderer in MAUI
See more:
[https://developer…
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This is a [ZenHub](https://www.zenhub.com/)Epic
**Summary of the Epic.**
Multiple problems exist with current renderer and many features like multiple layers or animations are not easily added.
…
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# Context
AFAICT, the current implementation of `toml.Renderer` has code to render map-like elements as [inline tables](https://toml.io/en/v1.0.0#inline-table):
[toml.pkl:146](https://github.com/a…
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### Tested versions
-Reproducible in 4.2.2, 4.3beta3. -Not reproducible in 4.1.1, 4.1.3
### System information
Godot v4.2.2.stable - Windows 10.0.26100 - GLES3 (Compatibility) - NVIDIA GeForc…