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Hello, may I ask if this algorithm is suitable for multi axis printing of metal materials by robots
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(WEB REPORT BY: germansanta REMOTE: 172.93.101.77:7777)
# Revision
3bdb55922d8cfe0c01c92a269e994cb683daf2ae
# Description
Metal tiles burn if you replace wooden ones
# Steps to Reproduce
Remove…
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## Description
Title
**Reproduction**
- Find "metal" dismantlable structure
- Deconstruct
- Cry at lack of correct metal type
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### Is it reproducible with SwiftPM command-line tools: `swift build`, `swift test`, `swift package` etc?
- [X] Confirmed reproduction steps with SwiftPM CLI. The description text _must_ include re…
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I have tried running through the whole flow multiple times on mac1.metal, then I have switched to mac2.metal and the instance does not get any profiles at all. try rebooting as well does not seem to h…
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**Describe the bug**
When trying to invert a small 3x3 (camera intrinsics matrix), mlx crashes.
**To Reproduce**
```
import mlx.core as mx
intrinsics = mx.array([[1162.38, 0, 618.25], [0, 1156.…
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### Game Name
Metal Slug Attack Reloaded
### Game Update Version
1.0.1
### Emulator Build Version
1.1.1336
### Graphics Backend
OpenGL and Vulkan
### Hardware Specs
CPU: (AMD Ryzen 3700X)
GP…
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I'm getting this error when using --quantkv with Metal.
```
GGML_ASSERT: ggml-metal.m:924: !"unsupported op"
```
>python3.11 koboldcpp.py Mistral-7B-Instruct-v0.3-Q8_0.gguf --nommap --flashattenti…
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**Describe the bug**
Metal Burst calculates the damage the user took and then double it to the opponent, if the user moves last. I faced an Electabuzz that was faster and used Volt Switch. It switc…
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Copied from https://github.com/equinix-labs/metal-go/issues/120.
We have an unnecessary [`AuthTokenUser` model ](https://github.com/equinix-labs/metal-go/blob/main/metal/v1/model_auth_token_user.go…