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I've published a teeny tiny repository here.
https://github.com/Quafadas/Smithy4sPluginCheck.git
It's pretty much a copy paste of the mill plugin docs.
With mill 0.11.7, I get success.
…
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Thanks for your efforts.
I install this plugin into my Oh-My-Zsh. But it doesn't work totally.
I don't know what happened & how to debug. Are there any dumped logs?
My platform information:
I …
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There are no tools in many low-end CNC machines to accurately position a milling or laser plan relative the workpiece.
This would be required eg. to work with a DIY PCB that has holes already drilled…
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I am sure I have a internet connection but it gave me this error.
Unable to reach the local TileMill Server. Check the logs for details. If this problem persists please contact support at: http://sup…
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Hello @abdolence !
Thank you for creating and maintaining this project.
We had a similar need for the [Mill](https://mill-build.com/) build tool (to download artifacts stored in GCS). I develope…
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Hi, I'm moving a project from `sbt` to `mill` and did not find a way to use the codegen outside of `sbt`. Is it possible to run the fs2-grpc codegen as a standalone, e.g. with protoc?
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**Prompt**
```
PS C:\work\test> .\mill.bat -i init com-lihaoyi/mill-scala-hello.g8 --name=example
[build.sc] [49/53] compile
[info] compiling 1 Scala source to C:\work\test\out\mill-build\compil…
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This is the outcome of discussion https://github.com/build-server-protocol/build-server-protocol/discussions/651.
the `bsp4j` artifact currently contains lots of heavyweight transitive dependencies…
lefou updated
1 month ago
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## Description
Sonatype Central is having problems correctly validating sbt plugins. A normal publish command for a non-plugin repo will eventually output a directory with a set of files, all of whic…
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# Christian Mills - Real-Time Object Detection in Unity with ONNX Runtime and DirectML
Learn how to integrate a native plugin within the Unity game engine for real-time object detection using ONNX Ru…