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Hello, have recently noticed that players with PVP off getting hit by something that gives Fire damage over ticks goes through the PVP. The players will both get the "pvp is disabled" message, and won…
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### Expected behavior
We expect that when a player hits another, the victim should not receive double damages.
### Observed/Actual behavior
https://github.com/user-attachments/assets/651f7336-b95…
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kruise-game contains two CRDs GameServer and GameServerSet. Game servers can be managed by deploying or changing the corresponding CR. However, in actual production use, a release or operation and mai…
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### Launcher Version
Latest
### Device Information
RedmiK20 android14 arm64
### Problem Description
Clickgui in all PVP clients of Minecraft 1.8.9 cannot use the scroll wheel buttons properly
##…
ghost updated
2 months ago
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- [ ] The [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue that I have been able to find
## Detailed description of a problem
I am…
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hello, i recently made a 1.12.2 bedwars server, then i made some very good maps under it, then i decided to make another server with 1.8.8 because the pvp is very bad in 1.9+ with horrible knockback, …
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### Describe the bug
When a drone using curse of vanishing items is killed, it drops them on death as opposed to voiding them.
This means base defense setups in PvP, where you want to deny strong we…
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### Expected behavior
intended behaviour:
When a player is red they can only recive damage from one source, however if a greater source of damage hits, the damage from the greater source is used in …
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**Describe the solution you'd like**
Ability to define perks to give %total and %base change to an attribute
**Why is this feature needed**
Currently attribute based perk increases are static. th…
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when using the /player [player name] spawn command, it fails to spawn the correct player with some players, but then some other players load perfectly fine. 2 examples are "Marlowww" and "FerrreMC". t…