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## Issue Details
1.
In it's section "Extensive Example", the Linear Kernel documentation claims that one doesn't need a custom point with a CGAL::Origin ctor, this is not true, at least when usin…
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Pathfinding and physics will need Minkowski sums, or some form of offsetting.
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Relevant operators to be implemented would be:
- [x] [union_polygon](https://github.com/ObjectVision/GeoDMS/wiki/Union_polygon-%28dissolve%29) -> [bg_union_polygon](https://github.com/ObjectVision/Ge…
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I believe it's not currently possible to calculate the Minkowski sum of a Circle and a Polygon (or am I missing something)?
A suggestion would be to incorporate the CGAL::offset_polygon_2 function…
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## Issue Details
We demonstrates (possibly) a bug of Minkowski Sum calculation using `minkowski_sum_by_decomposition_2()` implemented in CGAL 5.2.2. We construct a Polygon_with_holes_2, which conta…
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I'd love to see how to implement a minkowski sum for a convex polygon and a circle so that you could thicken the polygon. Here's a [youtube link with a visual description of the result](https://www.yo…
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Currently we require `Polyhedra` and `CDDLib` for the following code:
```julia
julia> P = rand(Ball1)
julia> B = rand(BallInf)
julia> minkowski_sum(P, B)
```
The first time I run this in a fresh…
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The first function is in 2D Minkowski Sums, the second function in Straight Skeletons.
We suggest to replace the latter by straight_skeleton_offset_polygons_2()
We stick to plural as it does not ge…
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ATM `minkowski_sum` dispatches on `::VPolygon, ::VPolygon`, but if the input is mixed, eg. `::VPolygon, ::HPolygon`, it uses the concrete polyhedra library and requires CDDLib for the projection metho…
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`Minkowski_sum_2/include/CGAL/Minkowski_sum_2/AABB_tree_with_join.h`
For maintenance reasons, we should merge the two implementations!