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Over a year ago, we built an MMORTS to showcase the power of Lamden. However, we did not get to the point of developing the smart contracts and the project was shelved. With the rise of Play-to-Earn g…
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_The composable structure of Rarity inspired me create an MMORTS game on Fantom. Gameplay is completely on-chain. Internally, the base framework for the game is complete. An early version was released…
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Goal of this website section is to keep track of ecosystem projects building with Protokit. Please use the following example template to add your project to the ecosystem directory by commenting under…
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I am looking for an interested maintainer for this project.
There are many factors related to this, but here are some:
- My initial goal of seeing if Elm on React Native was possible has been prov…
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# 多人在线游戏的开发与部署:第1卷 development-and-deployment-of-multiplayer-online-games-vol1
![cover](https://github.com/user-attachments/assets/aa17b1b8-6c85-4179-a8af-995451021ef4)
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## Summary
Got a lot of feedback from the previous iteration https://github.com/colonistio/design/issues/254
Moving forward, Mobile App design submissions will be focused on a specific part, speci…
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## Summary
Did some changes based on feedback here: https://github.com/colonistio/design/issues/253#issuecomment-1372116616 from Footer Menu to what our header will look like
focused first on the …
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Hello and sorry to post this in issues.
I have a question and wasn't know where to post it of.
Does nunuStudio a completely different engine than Three.Js or does it use Three.Js behind the scen…
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It would be convenient to be able to specify an entity's id upon creation.
For multiplayer games this would mean that clients do not have to translate the server id to the local id to know which enti…
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Hi all and @barryvdh,
I created an application in AngularJS and I'm trying to make calls to the Laravel API:
- MyApp (AngularJS): **http://localhost:8080/**
- API (Laravel Boilerplate): **http://loc…