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**Describe the bug**
The mesh exporter exports submeshes with `LOD_0` while the mesh importer refuses to accept them
**To Reproduce**
Steps to reproduce the behavior:
1. export "base\vehicles\st…
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**Describe the bug**
[Error ] Message: Object reference not set to an instance of an object.
Source: WolvenKit.Modkit
StackTrace: at WolvenKit.Modkit.RED4.ModTools.ImportMesh(FileInfo inGltfF…
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Similar functionality as MEE6's audit log functionality.
Ability to configure the audit logs channel is already present and commented out in the `/mod setup` command.
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#### Changeset: `min…
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While working on that commission where the person wants to play as Reed, I've been running into an issue where I could change the player head just fine, but getting the morphtarget *out* again is im…
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IPAC Browser & PKF Texture Editor
Subtitles Editor / Cinematics Subtitles Editor
MT5 Model Renderer & Converter
- (MT5 &co implementations): https://github.com/Fishbiter/Shenmunity_plugin/tree/ma…
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Currently they are very difficult to use. If I were to redo it now I would make it so that argument names must start with a letter. That way we'd only need a single backslash per escape instead of nee…
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When you open a chat page for a specific game on ModTools, the reports could show up timestamped (like the chat) so mods could tell when, in a game, the reports happened. This would help crack down on…
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Just wondering why Steam uses modtools_launcher.bat to run the tools when Qt has the capability of using the same thing under QSettings.
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The update that happened on 5th September causes errors in American Roads and Advanced Building Tool. NExt is the only mod that updated today, and these errors weren't happening this morning.
Advance…
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