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So I use Nez since its a nice addon to Monogame and works great with dotnet6.
And I wanted to use MGUI as it has to many features to easy setup UI inside of the game.
Since it took me some minutes t…
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I use MonoGame Extended and this caught my eye.
https://www.monogameextended.net/blog/kni-fna/
I had no idea what KNI was until I checked it out. Everything is better with KNI. Everything...
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Hi!
I need to use multiple monogames in different windows. Tell me, please, how to run several Monogame controls in different windows or in docking?
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Hi! Thx for you control MonoGame for Avalonia.
We have a project based Avalonia 10.18. Can i port your MonoGame control to version 10.18?
Thank's.
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Possible effects:
- turn down/up saturation
- turn down/up hue
- overlay a semi-transparent black or white (other possible solution to address change in colors) -> this can be done by ambient light…
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I tried your library with the latest monogame in visual studio 2022, but the projects refuse to build. Here is the output for the test project I tried making:
```
Severity Code Description Project…
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### Link to Document
_No response_
### Description
DocFx generates the following warnings when generating the API documentation
```sh
warning: /home/runner/work/monogame-11ty/monogame-11ty/exte…
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Would it be possible to add support for MonoGame projects?
According to the MonoGame's [documentation](https://docs.monogame.net/articles/platforms.html#android) for android it uses Xamarin.Android (…
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### Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14223
Originally posted by **SomeRandomNoobKekeke** June 27, 2024
### Disclaimers
- [X] I have searched the issue tr…
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The repo is missing `.sln` and `.csproj` files, required for building the project.
Looking at the `.gitignore`, it seems like you're using a "whitelist" system rather than the usual "blacklist" appro…