waackph / conscious-game

Adventure Game Prototype
GNU General Public License v3.0
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Shaders/filters for different mood states implemented #60

Open waackph opened 3 weeks ago

waackph commented 3 weeks ago

Possible effects:

Todos:

waackph commented 4 days ago

Continue with following


Resources

Basic shader setup in monogame:

Greyscale shader: (depressed mood?)

Noise/Distortion shader: (switching moods?)

Blur shader: (manic mood? drunk?)

Bloom shader: (manic mood?)

2D Lightning (basic light maps and maybe basic shadows)