-
Thank you for the amazing paper and the code release! I have a several questions about cross-identity reenactment:
1. In your paper you demonstrated the results of cross-identity reenactment of hea…
-
I use tomato_representation/raw_pose_processing,motion_representation and motionx2hummanml/transfer_body_only these three scripts to convert motionx smplx_322 data. The result data is (n,263) but they…
-
### Model/Pipeline/Scheduler description
Currently, most existing camera motion control methods for video generation with denoising diffusion models rely on training a temporal camera module, and nec…
-
**Describe the bug**
Despite having motion controls enabled, motion is not being transferred. With motion_as_ds4 enabled on Sunshine, the 3DS is still set as an XBOX 360 controller, seemingly because…
-
is it possible to use this for audio driven lip sync as well as motion transfer???
-
thanks for your open excellent project.
But I have one question when I use. In your codes, there is only one vox-mobile pre-trained model url but no other models path. Since I need the motion transf…
-
This is going to be designed in Onshape and assembled with all the different components to form an intake design. From there when all the parts are established they will be printed out for prototype a…
-
In some skeleton like UE5, the root is not defined as a bone this is the armature itself.
The root motion should be transferred it isn ot the case between armature transform.
![image](https://gi…
-
**Is your feature request related to a problem? Please describe.**
When building from source (the commit is yet to be added into the build on the App Store), you can access the DS4/DS5 gyro and accel…
-
Do you have any plans to support animation of models made with SHERT? I want to see the cool models made move.
Thank you always for your hard work.