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It seems that this SDK doesn't implement [session-based multiplayer support](https://heroiclabs.com/docs/nakama/concepts/multiplayer/session-based/), is there any plans to support it in the future?
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Reported via Discord: "okay so I set the island up with HH. Filled out the map. Went into Multiplayer and together we excavated a cave with the ship intact. I exited multiplayer properly, restarted…
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```
2024-07-28 11:39:42.330 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.MyVisualScriptLogicProvider.GetPlayersH…
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Game crashes with
```
ERROR: Invalid call. Nonexistent function 'get_packet_script' in base 'Godot.MultiplayerPeerExtension'.
at: void Godot.NativeInterop.ExceptionUtils.DebugCheckCallError(God…
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### Environment
Commit:
https://github.com/dxx-rebirth/dxx-rebirth/commit/10a62eb6451e6c2a7213a7051bb3753c52c98ec8
Build from Actions (Windows):
https://github.com/dxx-rebirth/dxx-rebirth/acti…
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This library looks really cool! I love the typescript support.
In order to use this library for my game, I'm currently missing these features:
- [ ] benchmarks - how does this library perform compa…
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### Describe the bug
The odamex derivation lacks desktop files.
### Steps To Reproduce
Steps to reproduce the behavior:
1. ?
### Expected behavior
The derivation should have desktop files.
…
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## Description
This project aims to add network play capabilities to the Enigma game engine, enabling developers to create online multiplayer games. The network play functionality will be achieved by…
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As part of the Game Design book of lenses book, the first lens is Emotion.
What emotion do I want from a game built on HackMatrix? I want a feeling of Connectivity and Competence.
To generate a feel…
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current fix may not work, need to test it on ds. previous behavior was a client only audio bug. soln was to perform razeblock server side only. may nt wrk