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TL/DR: I almost figured out why the bankswitching demo doesn't work on other emulators or real hardware even though things look fine in the IDE
Something between the nesbanked.cfg linker config and…
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Example in part 02 does not seem to involve reading the joystick
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[Neslib.Clang](https://github.com/neslib/Neslib.Clang). `[Delphi]` Libclang for Delphi. Libclang is the C Interface to Clang's C family of compilers. It provides a relatively small API that exposes fa…
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Which neslib is used for the NES examples? are you using a custom crt0.s? Your downloaded project files are woefully incomplete.
-Thom
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See: https://github.com/facebook/zstd
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Hello,
I have been following along with the projects using my local build environment (CC65 and the Mesen emulator). I found that the VRAM Buffer sample had some odd behavior where the Y scroll pos…
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```c
for (i = 0; i < MAX_BALLS; i++)
{
balls[i].x_velocity = rand16() & 0x3FF;
balls[i].y_velocity = rand16() & 0x0FF;
}
```
The iterator of the for loop compiles to this:
```
LDX $…
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TOE/Clubstep need another screen up at least...Any ideas Zeph?
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ThrdParty\Neslib.Yaml EMPTY !!!!
I had to import nes files including the obj's
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If I have a struct such as this:
```C
typedef struct unz_file_info_s
{
int version; /* version made by 2 bytes */
int version_needed; /* version needed …