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Hi.
I'm would like to know if it's viable to build a compatible version of this core to work with Retroarch for Nintendo Wii or Wii U.
I already tried to build an Nintendo Wii port of [0] but th…
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Double checked and seem to have everything setup correctly but the Wii U asks me to register the ammibo when I do this I get error 160-2215. I tried the Nintendo network and pretendo. Using wolf link …
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I see support for both Xbox, DualShock, and Steam Controllers, but none for the Nintendo Switch/Wii U Pro Controller. It would be nice to map aiming with the gyro controls, for instance, as well as ta…
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It'd be nice to support all the [languages the Wii U supports](https://github.com/devkitPro/wut/blob/669a63bd0c53beb097302339a4af0b329a59a3f2/include/nn/swkbd/swkbd_cpp.h#L48) since that makes us more…
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So basically, whenever I try to connect to my user on my Wii U, it asks for the Nintendo Network password (even if the console is offline).
The problem is, the tool only provides a way to unlink / s…
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Hello Shine, you feel you could add some recommended clock for the wii u gpu so that those who want can overclock it without the risk of breaking it (I know it breaks before but at least I want a over…
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#### Your system information
* Steam client version (build number or date): 1706390103
* Distribution (e.g. Ubuntu): Arch Linux
* Opted into Steam client beta?: [Yes]
* Have you checked for syst…
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the fixmes are
```
0048:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0048:fixme:userenv:GetProfileType 0053FE18
0058:fixme:advapi:RegisterEventSourceW ((null),L"edge…
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Obviously a huge task, but possible now due to the recent open-sourcing. The Wii U is the last major Nintendo console not available for emulation on Android, so would be nice to complete the set. Anyw…