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### **Description**
When PLCrashReporter is being set up during framework loading (through NSObject+load) it will lead to freezing the entire application indefinitely once an uncaught Objective-C exce…
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### Description
We are facing an issue that for some reason the appium script calling the doctor is hanging on some Xcode stuff. This can be related with new provsionator script
![Image](https://g…
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Our app is experiencing a crash on iOS devices, which appears to be related to the `flutter_eco_mode` package. The crash occurs when data is being sent through a method channel, leading to an `NSInter…
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`NSObject` has a `new` class method that is equivalent to `[[class alloc] init]` but calling it is not intuitive because `new` is a keyword in Dart.
Maybe we could have a special case like this:
…
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Hmm. I'm not sure how I feel about this reading. The prior reading would have been their _first_ exposure to classes. This seems to bring up `NSObject` VERY early. I would argue that we shouldn't brin…
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I think it's a good idea to make `Notifier` subclass of `NSObject`.
this way, developers can retain `Notifier` object with protocol extensions too. (using `objc_setAssociatedObject`) .
I've descri…
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I started work on one before finding this. This solution is certainly easier, though less elegant. Would you be opposed to a PR adding an NSObject category that does the same thing?
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```c
@class NSString;
@protocol NSObject
@end
@protocol NSCoding
@end
@interface NSObject {}
@end
@interface NSResponder : NSObject {}
@end
@interface NSWindow : NSResponder {}
…
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In the IDE in CCL 1.12.2 DarwinX8664, assuming there is some editor window open behind the listener, `(describe (gui::target))` consistently throws 'invalid memory operation' . Usually it thows to the…
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### App Store link
https://apps.apple.com/us/app/goddess-of-victory-nikke/id1585915174
### Current issues
- [ ] Game fails to install
- [X] Game fails to open
- [ ] Game crashes randomly during gam…